Retired Petty Officer, 1st class Matt Coleman  

Species Age Sex Str Dex End Int Edu SocUPP
Happrhani 76 M 1 (-2) 1 (-2) 2 (-2) 9 (1) 7 (0) 3 (-1)112973
Good-spirited, Babyish
 
Skills
Animals 0
Art (Creative) 0
Astrogation 1
Athletics 0
Broker 0
Diplomat 1
Drive 0
Electronics (Comms) 1
Engineer (M-drive) 1
Flyer (Rotor) 1
Gun Combat (Archaic) 1
Gun Combat (Slug) 1
Mechanic 2
Persuade 2
Pilot (Capital Ships) 1
Profession (Worker/Biologicals) 0
Science (Social Sciences/Belief) 0
Steward 0
Survival 1
Vacc Suit 3
CareerAssignmentTitleRankTerms
Merchant Free Trader 22
Navy Line/Crew Petty Officer, 1st class47
Scout Courier 02
Retired 02
 
EducationGraduated
Spacer Community Graduated
 
Name Type Affinity Enmity Power Influence Species
Erna Perkins Enemy 0 6 1 0 Geonee (F/54)
Relationship soured.
Michelle McGrath Enemy 0 2 0 3 Ne Kraeda ren Kelva (F/14)
Michelle McGrath is in prison or otherwise trapped somewhere.
Eulah Reekey Enemy 0 5 0 1 Happrhani (F/84)
Relationship redefined. Ally becomes an enemy.
Winona Sanchez Enemy 0 4 5 4 Kargol (F/21)
Lynn Shaw Rival 1 1 2 1 Azhanti (M/63)
Lynn Shaw loses some of their power base.
Relationship redefined. Contact becomes an rival.
Lynn Shaw is in desperate trouble and could use the character’s help.
Lynn Shaw gained power at the expense of a third party who now blames the character.
Kirk Wareham Contact 2 1 1 2 Tapazmal (M/10)
Kirk Wareham gains in influence.
Cassandra Horgan Contact 2 1 0 2 Trexen (F/69)
Maybell Purcell Enemy 0 1 1 1 Darmine (F/24)
Maybell Purcell's influence is diminished.
Sabesuush Ally 2 0 4 1 Vilani, Imperium (M/39)
Ephraim Fallow Ally 2 0 5 1 Zaris (M/41)
Relationship redefined. Enemy becomes an ally.
Ephraim Fallow is in desperate trouble and could use the character’s help.
 
Term Age History
1 18 Entered a spacer community.
1 20 Study Science (Social Sciences/Belief) as a hobby.
1 22 Graduated.
2 22 Became a Merchant (Free Trader).
2 26 Refuse to smuggle illegal items onto a planet. Gain an Enemy.
2 26 Promoted to Merchant (Free Trader) rank 1.
3 26 Continued as Merchant (Free Trader).
3 30 Good fortune
3 30 Promoted to Merchant (Free Trader) rank 2.
4 30 Voluntarily left Free Trader
4 30 Failed to qualify for Performer (Entertainer).
4 30 Submitted to the draft.
4 30 Became a Navy (Line/Crew) with the new title Crewman.
4 32 A romantic relationship ends badly. Gain a Rival or Enemy.
4 34 Promoted to Navy (Line/Crew) rank 1 with the new title Able Spacehand.
5 34 Continued as Navy (Line/Crew).
5 35 A new romantic starts. Gain an Ally.
6 38 Continued as Navy (Line/Crew).
6 41 Abuse Matt Coleman's position for profit.
6 42 Promoted to Navy (Line/Crew) rank 2 with the new title Petty Officer, 3rd class.
7 42 Continued as Navy (Line/Crew).
7 45 Vessel participates in a diplomatic mission.
8 46 Continued as Navy (Line/Crew).
8 48 Matt Coleman foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy.
8 50 Promoted to Navy (Line/Crew) rank 3 with the new title Petty Officer, 2nd class.
9 50 Continued as Navy (Line/Crew).
9 51 Vessel participates in a notable military engagement.
9 54 Promoted to Navy (Line/Crew) rank 4 with the new title Petty Officer, 1st class.
10 54 Continued as Navy (Line/Crew).
10 56 Special assignment or duty on board ship.
10 58 Forced to muster out.
11 58 Became a Scout (Courier).
11 60 Spend several years jumping from world to world in Matt Coleman's scout ship.
12 62 Attempted to change assignments.
12 62 Failed to qualify for Surveyor (Scout).
12 62 Continued as Scout (Courier).
12 66 Matt Coleman's ship is damaged, and Matt Coleman have to hitch-hike Matt Coleman's way back across the stars to the nearest scout base.
12 66 Gain 3 Contacts. Gain 1 Enemies.
13 66 Aging Crisis. Owe 50,000 for medical bills.
13 66 Retired at age 66.
13 66 Retired.
13 69 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
14 70 Aging Crisis. Owe 60,000 for medical bills.
14 72 Good fortune.
15 74 Aging Crisis. Owe 50,000 for medical bills.
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