Term |
Age |
History |
---|
1 |
18 |
Became a Army (Cavalry) with the new title Private. |
1 |
22 |
Assigned to a peacekeeping role. |
1 |
22 |
Commissioned in Army (Cavalry) with the new title Lieutenant. |
1 |
22 |
Promoted to Army (Cavalry) officer rank 2 with the new title Captain. |
2 |
22 |
Continued as Army (Cavalry). |
2 |
25 |
Assigned to a planet with a hostile or wild environment. |
2 |
26 |
Promoted to Army (Cavalry) officer rank 3 with the new title Major. |
3 |
26 |
Continued as Army (Cavalry). |
3 |
27 |
Unit is slaughtered in a disastrous battle, for which Maxie Mullabyaly blame Maxie Mullabyaly's commander. Gain commander as Enemy. |
4 |
27 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
4 |
31 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
4 |
31 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
5 |
31 |
Continued as Believer (Missionary/Humanitarian). |
5 |
33 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
6 |
35 |
Continued as Believer (Missionary/Humanitarian). |
6 |
37 |
Maxie Mullabyaly aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
7 |
37 |
Became a Scout (Explorer). |
7 |
40 |
Maxie Mullabyaly have no idea what happened to Maxie Mullabyaly – they found Maxie Mullabyaly's ship drifting on the fringes of friendly space. |
8 |
40 |
Became a Drifter (Scavenger). |
8 |
42 |
Maxie Mullabyaly run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
9 |
42 |
Failed to qualify for Corporate (Citizen). |
9 |
42 |
Switched to Drifter (Wanderer). |
9 |
43 |
Encounter a Psionic institute. |
9 |
43 |
Tested for psionic powers |
9 |
46 |
Promoted to Drifter (Wanderer) rank 1. |
10 |
46 |
Aging Crisis. Owe 50,000 for medical bills. |
10 |
46 |
Retired at age 46. |
10 |
46 |
Continued as Drifter (Wanderer). |
10 |
48 |
Good fortune |
11 |
50 |
Aging Crisis. Owe 40,000 for medical bills. |
11 |
50 |
Continued as Drifter (Wanderer). |
11 |
52 |
A new romantic starts. Gain an Ally. |
11 |
54 |
Promoted to Drifter (Wanderer) rank 2. |
12 |
54 |
Aging Crisis. Owe 40,000 for medical bills. |
12 |
54 |
Continued as Drifter (Wanderer). |
12 |
58 |
Severely injured. Fully recovered. Owe 20,000 for medical bills. |
13 |
58 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
58 |
Retired. |
13 |
62 |
Victim of a crime. |
14 |
62 |
Aging Crisis. Owe 10,000 for medical bills. |
14 |
64 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
15 |
66 |
Aging Crisis. Owe 60,000 for medical bills. |
15 |
68 |
Betrayal. Convert an Ally into a Rival or Enemy. |
16 |
70 |
Aging Crisis. Owe 10,000 for medical bills. |
16 |
71 |
A new romantic starts. Gain an Ally. |
17 |
74 |
Aging Crisis. Owe 30,000 for medical bills. |