Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Barbarian). |
1 |
19 |
Attacked by enemies and injured. |
1 |
19 |
Severely injured. Fully recovered. Owe 20,000 for medical bills. |
1 |
19 |
Gain Enemy if Merlin Hunt don't already have one. |
1 |
22 |
Promoted to Drifter (Barbarian) rank 1. |
2 |
22 |
Continued as Drifter (Barbarian). |
2 |
25 |
Survived a risky adventure but gained nothing. |
3 |
26 |
Continued as Drifter (Barbarian). |
3 |
28 |
Amnesia. |
3 |
30 |
Forced to muster out. |
4 |
30 |
Became a Scout (Surveyor). |
4 |
31 |
Merlin Hunt's scout ship is one of the first on the scene to rescue the survivors of a disaster but Merlin Hunt fail to help. Gain an Enemy. |
4 |
31 |
Psychologically damaged by Merlin Hunt's time in the scouts. |
5 |
34 |
Continued as Scout (Surveyor). |
5 |
35 |
Psychologically damaged by Merlin Hunt's time in the scouts. |
6 |
35 |
Became a Merchant (Free Trader). |
6 |
39 |
Promoted to Merchant (Free Trader) rank 1. |
7 |
39 |
Continued as Merchant (Free Trader). |
7 |
41 |
Make an unexpected connection outside Merlin Hunt's normal circles. Gain a Contact. |
8 |
43 |
Continued as Merchant (Free Trader). |
8 |
45 |
Imperial trade restrictions force Merlin Hunt out of business. |
9 |
45 |
Switched to Scout (Courier) with previous rank. |
9 |
48 |
Merlin Hunt spend a great deal of time on the fringes of Charted Space. |
9 |
48 |
Gain a contact in an alien race. |
9 |
49 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
10 |
49 |
Continued as Scout (Courier). |
10 |
51 |
Merlin Hunt's scout ship is one of the first on the scene to rescue the survivors of a disaster but Merlin Hunt fail to help. Gain an Enemy. |
10 |
51 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
11 |
53 |
Continued as Scout (Courier). |
11 |
56 |
Merlin Hunt's ship is ambushed by enemy vessels. Attempted to bargain with them but fail and the ship is destroyed. |
12 |
57 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
12 |
59 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
13 |
61 |
Aging Crisis. Owe 20,000 for medical bills. |
13 |
61 |
Retired at age 61. |
13 |
61 |
Continued as Believer (Missionary/Humanitarian). |
13 |
64 |
Merlin Hunt is sent to a new community or parish to preach The Word among the poor. |
13 |
65 |
Forced to muster out. |
14 |
65 |
Aging Crisis. Owe 50,000 for medical bills. |
14 |
65 |
Retired. |
14 |
68 |
Gained a contact. |
15 |
69 |
Aging Crisis. Owe 30,000 for medical bills. |
15 |
72 |
Birth or Death involving a family member or close friend. |
16 |
73 |
Aging Crisis. Owe 60,000 for medical bills. |