Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Marine Academy (Military Academy). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Army (Infantry) with the new title Private. |
1 |
19 |
Forced out after co-operating with military investigation in commanding officer's illegal activity. |
2 |
19 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
2 |
20 |
Mervin Hawkins retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
2 |
23 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |
3 |
23 |
Continued as Believer (Mainstream Believer). |
3 |
26 |
Mervin Hawkins accepted an offer of inducements to betray Mervin Hawkins's faith. Gain 450,000 in cash. |
3 |
27 |
Promoted to Believer (Mainstream Believer) rank 2 with the new title Lay Preacher. |
4 |
27 |
Became a Drifter (Scavenger). |
4 |
28 |
Betrayed by a friend. One of Mervin Hawkins's Contacts or Allies betrays Mervin Hawkins, ending Mervin Hawkins's career. That Contact or Ally becomes a Rival or Enemy. |
5 |
28 |
Failed to qualify for Scientist (Scholar). |
5 |
28 |
Continued as Drifter (Scavenger). |
5 |
32 |
Mervin Hawkins do not know what happened to Mervin Hawkins. There is a gap in Mervin Hawkins's memory. |
6 |
32 |
Failed to qualify for Field Researcher (Scholar). |
6 |
32 |
Switched to Drifter (Wanderer). |
6 |
36 |
Amnesia. |
7 |
36 |
Continued as Drifter (Wanderer). |
7 |
40 |
Moved to a new world. |
7 |
40 |
Promoted to Drifter (Wanderer) rank 1. |
8 |
40 |
Voluntarily left Wanderer |
8 |
40 |
Became a Entertainer (Journalist). |
8 |
41 |
Public opinion turns on Mervin Hawkins. |
9 |
41 |
Returned to Believer (Mainstream Believer). |
9 |
42 |
Mervin Hawkins retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
9 |
45 |
Promoted to Believer (Mainstream Believer) rank 3 with the new title Priest. |
10 |
45 |
Continued as Believer (Mainstream Believer). |
10 |
48 |
Mervin Hawkins is chosen to represent Mervin Hawkins's faith in a vid show or other highly public forum. |
11 |
49 |
Voluntarily left Mainstream Believer |
11 |
49 |
Switched to Drifter (Barbarian). |
11 |
52 |
Betrayed by a friend. One of Mervin Hawkins's Contacts or Allies betrays Mervin Hawkins, ending Mervin Hawkins's career. That Contact or Ally becomes a Rival or Enemy. |
12 |
52 |
Returned to Believer (Mainstream Believer). |
12 |
53 |
Opponents of Mervin Hawkins's belief system ambush Mervin Hawkins. |
12 |
53 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
13 |
53 |
Returned to Drifter (Scavenger). |
13 |
55 |
Mervin Hawkins run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
14 |
55 |
Aging Crisis. Owe 40,000 for medical bills. |
14 |
55 |
Retired at age 55. |
14 |
55 |
Retired. |
14 |
56 |
Gained a contact. |
15 |
59 |
Aging Crisis. Owe 30,000 for medical bills. |
15 |
60 |
Betrayal. Convert an Ally into a Rival or Enemy. |
16 |
63 |
Aging Crisis. Owe 30,000 for medical bills. |
16 |
65 |
A new romantic starts. Gain an Ally. |
17 |
67 |
Aging Crisis. Owe 50,000 for medical bills. |
17 |
68 |
Betrayal. Convert an Ally into a Rival or Enemy. |
18 |
71 |
Aging Crisis. Owe 40,000 for medical bills. |
18 |
75 |
A new romantic starts. Gain an Ally. |
19 |
75 |
Aging Crisis. Owe 20,000 for medical bills. |