Retired 3rd Officer Micheal Stanway  

Species Age Sex Str Dex End Int Edu SocUPP
Urunishani 76 M 1 (-2) 1 (-2) 1 (-2) 10 (1) 8 (0) 5 (-1)111A85
Good listener, Adorable
 
Skills
Animals 0
Art (Presentation) 0
Astrogation 1
Broker 0
Carouse 1
Deception 0
Drive 0
Electronics (Comms) 1
Electronics (Remote Ops) 1
Electronics (Sensors) 1
Engineer (J-drive) 1
Jack-of-All-Trades 1
Mechanic 2
Persuade 2
Pilot (Small Craft) 2
Pilot (Spacecraft) 1
Profession (Sports) 0
Recon 2
Seafarer (Personal) 1
Steward 0
Streetwise 1
Survival 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Merchant Merchant Marine 3rd Officer34
Scout Surveyor Scout11
Scout Explorer Scout22
Agent Law Enforcement Rookie01
Drifter Wanderer 12
Believer Missionary/Humanitarian Junior Project Worker02
Retired 04
 
Name Type Affinity Enmity Power Influence Species
Audie Stanway Ally 2 0 4 5 Murrissi (F/66)
Axel Woolahan Rival 1 3 5 0 Zaris (M/51)
 
Term Age History
1 18 Became a Merchant (Merchant Marine) with the new title Crewman.
1 19 Given advanced training in a specialist field
1 22 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
2 22 Continued as Merchant (Merchant Marine).
2 26 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
3 26 Continued as Merchant (Merchant Marine).
3 28 Given advanced training in a specialist field
3 30 Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer.
4 30 Continued as Merchant (Merchant Marine).
4 31 Embroiled in legal trouble.
4 34 Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer.
5 34 Voluntarily left Merchant Marine
5 34 Became a Scout (Surveyor).
5 37 Spend several years jumping from world to world in Micheal Stanway's scout ship.
5 38 Promoted to Scout (Surveyor) rank 1 with the new title Scout.
6 38 Attempted to change assignments.
6 38 Switched to Scout (Explorer) with previous rank.
6 42 Betrayal. Convert an Ally into a Rival or Contact into an Enemy.
6 42 Promoted to Scout (Explorer) rank 2.
7 42 Continued as Scout (Explorer).
7 44 Injured. Fully recovered. Owe 5,000 for medical bills.
8 44 Failed to qualify for Colonist (Citizen).
8 44 Submitted to the draft.
8 44 Became a Agent (Law Enforcement) with the new title Rookie.
8 46 Scarred. Owe 2,500 for medical bills.
9 46 Failed to qualify for Artist (Entertainer).
9 46 Became a Drifter (Wanderer).
9 50 Attempted a risky adventure and was wildly successful.
9 50 Promoted to Drifter (Wanderer) rank 1.
10 50 Aging Crisis. Owe 10,000 for medical bills.
10 50 Retired at age 50.
10 50 Continued as Drifter (Wanderer).
10 52 Nearly killed. Owe 15,000 for medical bills.
11 52 Aging Crisis. Owe 10,000 for medical bills.
11 52 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
11 53 Micheal Stanway is chosen to represent Micheal Stanway's faith in a vid show or other highly public forum.
12 56 Aging Crisis. Owe 20,000 for medical bills.
12 56 Continued as Believer (Missionary/Humanitarian).
12 60 Micheal Stanway is chosen to represent Micheal Stanway's faith in a vid show or other highly public forum.
12 60 Forced to muster out.
13 60 Aging Crisis. Owe 10,000 for medical bills.
13 60 Retired.
13 62 Betrayal. Convert an Ally into a Rival or Enemy.
14 64 Aging Crisis. Owe 50,000 for medical bills.
14 67 Contact with Government.
15 68 Aging Crisis. Owe 30,000 for medical bills.
15 71 Good fortune.
16 72 Aging Crisis. Owe 20,000 for medical bills.
16 76 Good fortune.
17 76 Aging Crisis. Owe 20,000 for medical bills.
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