Retired Fighter Ned Carter  

Species Age Sex Str Dex End Int Edu SocUPP
Libert 76 M 1 (-2) 1 (-2) 1 (-2) 6 (0) 7 (0) 2 (-2)111672
Overly thick neck
 
Skills
Athletics 0
Diplomat 0
Drive 0
Electronics (Sensors) 1
Gun Combat (Energy) 1
Gun Combat (Slug) 1
Heavy Weapons (Artillery) 1
Medic 1
Melee (Blade) 1
Melee (Unarmed) 1
Pilot 0
Profession (Sports) 0
Recon 1
Science (Life Sciences) 0
Seafarer 0
Streetwise 1
Survival 0
Tactics (Military) 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Army Infantry Private01
Marine Marine Support Marine01
Scout Surveyor Scout11
Navy Line/Crew Crewman01
Merchant Merchant Marine Crewman01
Believer Mainstream Believer Lay Person02
Drifter Scavenger 01
Believer Holy Warrior Fighter13
Drifter Barbarian 02
Retired 05
 
Name Type Affinity Enmity Power Influence Species
Olaf Dinan Enemy 0 4 4 1 Zaris (M/27)
Rena Lucas Enemy 0 1 2 0 Yilean (F/85)
Gertrude Parlow Rival 1 0 2 2 Libert (M/42)
Garfield Ryan Rival 0 3 0 2 Libert (M/40)
Relationship soured.
Edyth Foy Rival 0 1 1 5 Libert (F/82)
Nanie Chambers Contact 0 2 2 0 Libert (F/22)
Daniel Lobb Ally 2 0 1 0 Kargol (M/71)
Arlie Jennings Ally 2 0 6 0 Happrhani (M/88)
Eleanora Thorebourne Ally 1 0 0 0 Libert (F/55)
 
Term Age History
1 18 Became a Army (Infantry) with the new title Private.
1 21 Sent to a very unpleasant region (jungle, swamp, desert, icecap, urban) to battle against guerrilla fighters and rebels. Discharged because of stress, injury or because the government wishes to bury the whole incident.
1 21 Gain rebels as Enemy
2 21 Became a Marine (Marine Support) with the new title Marine.
2 23 Gained a contact.
3 25 Voluntarily left Marine Support
3 25 Failed to qualify for Colonist (Citizen).
3 25 Submitted to the draft.
3 25 Became a Scout (Surveyor).
3 28 Ned Carter's ship is ambushed by enemy vessels. Attempted to run but caught and ship is destroyed.
3 29 Promoted to Scout (Surveyor) rank 1 with the new title Scout.
4 29 Became a Navy (Line/Crew) with the new title Crewman.
4 31 Ned Carter is blamed for an accident that causes the death of several crew members. Ned Carter's guilt drives Ned Carter to excel.
5 31 Became a Merchant (Merchant Marine).
5 32 Ned Carter's ship or starport is destroyed by criminals. Gain them as an Enemy.
6 32 Became a Believer (Mainstream Believer) with the new title Lay Person.
6 34 Ned Carter accepted an offer of inducements to betray Ned Carter's faith. Gain 210,000 in cash.
7 36 Became a Drifter (Scavenger).
7 37 Nearly killed. Owe 22,500 for medical bills.
8 37 Switched to Believer (Holy Warrior) with the new title Hopeful.
8 40 Gained a contact.
8 41 Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter.
9 41 Continued as Believer (Holy Warrior).
9 42 Ned Carter come into conflict with a splinter group Ned Carter's own religion which maintains Ned Carter's version is the wrong one. Gain 3 Rivals.
10 42 Switched to Drifter (Barbarian).
10 46 Suffer from a life-threatening illness.
11 46 Returned to Believer (Holy Warrior).
11 48 Ned Carter have been following false teachings!
12 48 Returned to Drifter (Barbarian).
12 52 Ned Carter run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
13 52 Aging Crisis. Owe 10,000 for medical bills.
13 52 Retired at age 52.
13 52 Returned to Believer (Mainstream Believer).
13 55 Ned Carter accepted an offer of inducements to betray Ned Carter's faith. Gain 120,000 in cash.
14 56 Aging Crisis. Owe 50,000 for medical bills.
14 56 Retired.
14 59 Gained a contact.
15 60 Aging Crisis. Owe 30,000 for medical bills.
15 64 Betrayal. Convert an Ally into a Rival or Enemy.
16 64 Aging Crisis. Owe 40,000 for medical bills.
16 68 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
17 68 Aging Crisis. Owe 20,000 for medical bills.
17 72 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
18 72 Aging Crisis. Owe 50,000 for medical bills.
18 73 A new romantic starts. Gain an Ally.
19 76 Aging Crisis. Owe 30,000 for medical bills.
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