Retired Project Leader Noble Askew  

Species Age Sex Str Dex End Int Edu SocUPP
Dynchia, Imperium 76 M 1 (-2) 1 (-2) 1 (-2) 10 (1) 3 (-1) 9 (1)111A39
Relents
 
Skills
Broker 0
Carouse 1
Diplomat 1
Drive 0
Electronics (Comms) 2
Electronics (Computers) 3
Gun Combat (Energy) 1
Heavy Weapons 0
Investigate 1
Jack-of-All-Trades 3
Leadership 1
Mechanic 1
Medic 1
Persuade 2
Profession (Worker/Religion) 2
Profession (Hostile Environment/Underwater) 1
Science (Social Sciences/Belief) 2
Science (Life Sciences/Psionicology) 1
Science (Robotic Sciences/Robotics) 1
Streetwise 1
Survival 1
Vacc Suit 0
CareerAssignmentTitleRankTerms
Scholar Field Researcher 35
Army Cavalry Private01
Drifter Scavenger 01
Merchant Merchant Marine Senior Crewman12
Believer Missionary/Humanitarian Project Leader37
 
Name Type Affinity Enmity Power Influence Species
Louisa Lucas Rival 1 1 1 0 Kedepu (F/66)
Isobel Kelley Rival 1 1 1 0 Dynchia, Imperium (F/45)
Freda Fergusson Ally 4 0 1 2 Dynchia, Imperium (F/44)
Jessie Keating Ally 4 0 2 3 Dynchia, Imperium (M/26)
Malcolm Hislop Rival 2 1 6 0 Dynchia, Imperium (M/52)
Wheeler Guillan Ally 2 1 0 3 Dynchia, Imperium (M/27)
Wheeler Guillan's influence is diminished.
Forgiveness.
Wheeler Guillan was ruined by misfortune caused by the character.
Wheeler Guillan loses some of their power base.
 
Term Age History
1 18 Became a Scholar (Field Researcher).
1 21 An expedition or voyage goes wrong, leaving Noble Askew stranded in the wilderness.
2 21 Failed to qualify for Flight (Navy).
2 21 Submitted to the draft.
2 21 Became a Army (Cavalry) with the new title Private.
2 23 Noble Askew is tormented by or quarrel with an officer or fellow soldier. Gain that officer as a Rival.
3 23 Became a Drifter (Scavenger).
3 27 Severely injured. Fully recovered. Owe 5,000 for medical bills.
4 27 Returned to Scholar (Field Researcher).
4 29 Advanced training in a specialist field.
4 31 Promoted to Scholar (Field Researcher) rank 1.
5 31 Continued as Scholar (Field Researcher).
5 32 Win a prestigious prize for Noble Askew's work.
5 35 Promoted to Scholar (Field Researcher) rank 2.
6 35 Continued as Scholar (Field Researcher).
6 36 Win a prestigious prize for Noble Askew's work.
6 39 Promoted to Scholar (Field Researcher) rank 3.
7 39 Continued as Scholar (Field Researcher).
7 40 A disaster leaves several injured, and others blame Noble Askew, forcing Noble Askew to leave Noble Askew's career. Gain a Rival.
7 40 Nearly killed. Owe 10,000 for medical bills.
8 40 Became a Merchant (Merchant Marine) with the new title Crewman.
8 43 Befriend a useful ally in one sphere. Gain an Ally.
8 44 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
9 44 Aging Crisis. Owe 10,000 for medical bills.
9 44 Retired at age 44.
9 44 Continued as Merchant (Merchant Marine).
9 46 Lost eye or limb. Fully recovered. Owe 5,000 for medical bills.
10 46 Aging Crisis. Owe 20,000 for medical bills.
10 46 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
10 47 Noble Askew is chosen to represent Noble Askew's faith in a vid show or other highly public forum.
10 50 Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker.
11 50 Continued as Believer (Missionary/Humanitarian).
11 51 Noble Askew secretly provide religious rites for a dying leader or noble, although they do not share Noble Askew's faith. Gain an Ally in the family and a Rival who disagrees with Noble Askew's choice.
12 54 Aging Crisis. Owe 60,000 for medical bills.
12 54 Continued as Believer (Missionary/Humanitarian).
12 57 Noble Askew is caught in the periphery of a scandal.
12 57 Demoted to Believer (Missionary/Humanitarian) rank 0 with the new title Junior Project Worker.
13 58 Aging Crisis. Owe 60,000 for medical bills.
13 58 Continued as Believer (Missionary/Humanitarian).
13 62 Noble Askew retreat from the mundane world for a time in the hope of a revelation, although this affects your work and relationships.
13 62 Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker.
14 62 Aging Crisis. Owe 20,000 for medical bills.
14 62 Continued as Believer (Missionary/Humanitarian).
14 64 Noble Askew is involved in good works in the community, gaining the respect of a large segment of society. Gain SOC +1 and an Ally.
14 66 Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader.
15 66 Aging Crisis. Owe 10,000 for medical bills.
15 66 Continued as Believer (Missionary/Humanitarian).
15 68 Noble Askew retreat from the mundane world for a time in the hope of a revelation, although this affects your work and relationships.
15 70 Promoted to Believer (Missionary/Humanitarian) rank 3 with the new title Project Leader.
16 70 Aging Crisis. Owe 10,000 for medical bills.
16 70 Continued as Believer (Missionary/Humanitarian).
16 72 Noble Askew accepted an offer of inducements to betray Noble Askew's faith. Gain 980,000 in cash.
16 74 Forced to muster out.
17 74 Aging Crisis. Owe 20,000 for medical bills.
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