Term |
Age |
History |
---|
1 |
18 |
Became a Marine (Ground Assault) with the new title Marine. |
1 |
20 |
A mission goes wrong; Oengtseaez Orrtsiurrg and several others are captured and mistreated by the enemy. Gain Oengtseaez Orrtsiurrg's jailer as an Enemy. |
2 |
20 |
Failed to qualify for Performer (Entertainer). |
2 |
20 |
Became a Drifter (Barbarian). |
2 |
23 |
Oengtseaez Orrtsiurrg run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
3 |
23 |
Became a Scholar (Scientist). |
3 |
27 |
Assigned to work on a secret project for a patron or organisation. |
3 |
27 |
Promoted to Scholar (Scientist) rank 1. |
4 |
27 |
Continued as Scholar (Scientist). |
4 |
29 |
Win a prestigious prize for Oengtseaez Orrtsiurrg's work. |
5 |
31 |
Continued as Scholar (Scientist). |
5 |
32 |
Advanced training in a specialist field. |
5 |
35 |
Promoted to Scholar (Scientist) rank 2. |
6 |
35 |
Continued as Scholar (Scientist). |
6 |
37 |
Gained a contact. |
7 |
39 |
Continued as Scholar (Scientist). |
7 |
42 |
Win a prestigious prize for Oengtseaez Orrtsiurrg's work. |
7 |
43 |
Promoted to Scholar (Scientist) rank 3. |
8 |
43 |
Continued as Scholar (Scientist). |
8 |
47 |
Caught cheating in some fashion, advancing Oengtseaez Orrtsiurrg's career and research by stealing another’s work, using an alien device, taking a shortcut and so forth. |
8 |
47 |
An expedition or voyage goes wrong, leaving Oengtseaez Orrtsiurrg stranded in the wilderness. |
8 |
47 |
Gain an Enemy |
8 |
47 |
Forced to muster out. |
9 |
47 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
10 |
51 |
Continued as Merchant (Merchant Marine). |
10 |
52 |
Make an unexpected connection outside Oengtseaez Orrtsiurrg's normal circles. Gain a Contact. |
10 |
55 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
11 |
55 |
Continued as Merchant (Merchant Marine). |
11 |
56 |
Gained a contact. |
11 |
59 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
12 |
59 |
Aging Crisis. Owe 20,000 for medical bills. |
12 |
59 |
Retired at age 59. |
12 |
59 |
Continued as Merchant (Merchant Marine). |
12 |
60 |
Make an unexpected connection outside Oengtseaez Orrtsiurrg's normal circles. Gain a Contact. |
12 |
63 |
Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer. |
13 |
63 |
Aging Crisis. Owe 20,000 for medical bills. |
13 |
63 |
Continued as Merchant (Merchant Marine). |
13 |
65 |
Injured. Fully recovered. Owe 1,250 for medical bills. |
13 |
67 |
Forced to muster out. |
14 |
67 |
Aging Crisis. Owe 10,000 for medical bills. |
14 |
67 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
14 |
69 |
Oengtseaez Orrtsiurrg is sent to a new community or parish to preach The Word among the poor. |
15 |
71 |
Aging Crisis. Owe 20,000 for medical bills. |
15 |
71 |
Continued as Believer (Holy Warrior). |
15 |
74 |
Opponents of Oengtseaez Orrtsiurrg's belief system ambush Oengtseaez Orrtsiurrg. |
15 |
74 |
Nearly killed. Fully recovered. Owe 40,000 for medical bills. |
16 |
74 |
Aging Crisis. Owe 60,000 for medical bills. |