Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
19 |
Good fortune |
2 |
22 |
Continued as Merchant (Merchant Marine). |
2 |
24 |
Imperial trade restrictions force Orlando Young out of business. |
3 |
24 |
Became a Army (Infantry) with the new title Private. |
3 |
25 |
Thrown into a brutal ground war |
3 |
25 |
Nearly killed. |
3 |
28 |
Promoted to Army (Infantry) rank 1 with the new title Lance Corporal. |
4 |
28 |
Attempted to change assignments. |
4 |
28 |
Switched to Army (Army Support) with previous rank. |
4 |
31 |
Sent to a very unpleasant region (jungle, swamp, desert, icecap, urban) to battle against guerrilla fighters and rebels. Discharged because of stress, injury or because the government wishes to bury the whole incident. |
4 |
31 |
Gain rebels as Enemy |
5 |
31 |
Became a Scout (Surveyor). |
5 |
35 |
Orlando Young's ship is damaged, and Orlando Young have to hitch-hike Orlando Young's way back across the stars to the nearest scout base. |
5 |
35 |
Gain 3 Contacts. Gain 3 Enemies. |
6 |
35 |
Switched to Merchant (Free Trader). |
6 |
37 |
A new romantic starts. Gain an Ally. |
6 |
39 |
Promoted to Merchant (Free Trader) rank 1. |
7 |
39 |
Continued as Merchant (Free Trader). |
7 |
40 |
Embroiled in legal trouble. |
8 |
43 |
Continued as Merchant (Free Trader). |
8 |
47 |
Make an unexpected connection outside Orlando Young's normal circles. Gain a Contact. |
8 |
47 |
Promoted to Merchant (Free Trader) rank 2. |
9 |
47 |
Continued as Merchant (Free Trader). |
9 |
49 |
Risk Orlando Young's fortune on a possibility lucrative deal and win. |
9 |
51 |
Promoted to Merchant (Free Trader) rank 3 with the new title Experienced Trader. |
10 |
51 |
Aging Crisis. Owe 40,000 for medical bills. |
10 |
51 |
Retired at age 51. |
10 |
51 |
Continued as Merchant (Free Trader). |
10 |
55 |
Orlando Young's ship or starport is destroyed by criminals. Gain them as an Enemy. |
11 |
55 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
11 |
56 |
Orlando Young aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
12 |
56 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
56 |
Retired. |
12 |
60 |
Gained a contact. |
13 |
60 |
Aging Crisis. Owe 60,000 for medical bills. |
13 |
64 |
A new romantic starts. Gain an Ally. |
14 |
64 |
Aging Crisis. Owe 50,000 for medical bills. |
14 |
68 |
Good fortune. |
15 |
68 |
Aging Crisis. Owe 60,000 for medical bills. |
15 |
71 |
A new romantic starts. Gain an Ally. |
16 |
72 |
Aging Crisis. Owe 20,000 for medical bills. |
16 |
76 |
A new romantic starts. Gain an Ally. |
17 |
76 |
Aging Crisis. Owe 50,000 for medical bills. |