Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Scavenger). |
1 |
22 |
Promoted to Drifter (Scavenger) rank 1. |
2 |
22 |
Continued as Drifter (Scavenger). |
2 |
25 |
Suffer from a life-threatening illness. |
3 |
25 |
Became a Rogue (Thief). |
3 |
26 |
Involved in a gambling ring. |
3 |
29 |
Promoted to Rogue (Thief) rank 1. |
4 |
29 |
Attempted to change assignments. |
4 |
29 |
Failed to qualify for Enforcer (Rogue). |
4 |
29 |
Continued as Rogue (Thief). |
4 |
33 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
4 |
33 |
Promoted to Rogue (Thief) rank 2. |
5 |
33 |
Continued as Rogue (Thief). |
5 |
36 |
Involved in a feud with a rival criminal organization. |
5 |
36 |
Lightly injured, no permanent damage. Fully recovered. |
5 |
37 |
Promoted to Rogue (Thief) rank 3. |
6 |
37 |
Attempted to change assignments. |
6 |
37 |
Failed to qualify for Enforcer (Rogue). |
6 |
37 |
Continued as Rogue (Thief). |
6 |
38 |
Crime pays off. Gain victim as Enemy. |
6 |
41 |
Promoted to Rogue (Thief) rank 4. |
7 |
41 |
Continued as Rogue (Thief). |
7 |
44 |
Refuse to backstab a fellow rogue for personal gain. Gain an Ally |
7 |
45 |
Promoted to Rogue (Thief) rank 5. |
8 |
45 |
Continued as Rogue (Thief). |
8 |
46 |
Orville Fergusson spend months in the dangerous criminal underworld. |
8 |
49 |
Forced to muster out. |
9 |
49 |
Returned to Drifter (Scavenger). |
9 |
52 |
Find Ancient Technology. |
9 |
53 |
Promoted to Drifter (Scavenger) rank 2. |
10 |
53 |
Continued as Drifter (Scavenger). |
10 |
54 |
Attacked by enemies that Orville Fergusson easily defeat. |
10 |
54 |
Gain Enemy if Orville Fergusson don't already have one. |
11 |
57 |
Continued as Drifter (Scavenger). |
11 |
61 |
A new romantic starts. Gain an Ally. |
11 |
61 |
Forced to muster out. |
12 |
61 |
Aging Crisis. Owe 50,000 for medical bills. |
12 |
61 |
Retired at age 61. |
12 |
61 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
12 |
63 |
Orville Fergusson secretly provide religious rites for a dying leader or noble, although they do not share Orville Fergusson's faith. Gain an Ally in the family and a Rival who disagrees with Orville Fergusson's choice. |
13 |
65 |
Aging Crisis. Owe 30,000 for medical bills. |
13 |
65 |
Continued as Believer (Missionary/Humanitarian). |
13 |
69 |
Orville Fergusson faith is shaken. |
14 |
69 |
Aging Crisis. Owe 50,000 for medical bills. |
14 |
69 |
Continued as Believer (Missionary/Humanitarian). |
14 |
72 |
Someone more charismatic but less devout than Orville Fergusson has become Orville Fergusson's superior. |
14 |
73 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
15 |
73 |
Aging Crisis. Owe 40,000 for medical bills. |