Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Marine Support (Marine). |
1 |
18 |
Became a Drifter (Scavenger). |
1 |
19 |
Nearly killed. Owe 12,500 for medical bills. |
2 |
19 |
Failed to qualify for Pirate (Rogue). |
2 |
19 |
Submitted to the draft. |
2 |
19 |
Became a Agent (Law Enforcement) with the new title Rookie. |
2 |
21 |
Find an Alien Artifact. |
2 |
23 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
3 |
23 |
Continued as Agent (Law Enforcement). |
3 |
24 |
Given specialist training in vehicles. |
3 |
27 |
Promoted to Agent (Law Enforcement) rank 2 with the new title Sergeant. |
4 |
27 |
Continued as Agent (Law Enforcement). |
4 |
28 |
Refused a deal with criminal or other figure under investigation. Gain an Enemy |
4 |
31 |
Promoted to Agent (Law Enforcement) rank 3 with the new title Detective. |
5 |
31 |
Continued as Agent (Law Enforcement). |
5 |
35 |
Established a network of contacts. Gain 3 contacts. |
5 |
35 |
Promoted to Agent (Law Enforcement) rank 4 with the new title Lieutenant. |
6 |
35 |
Continued as Agent (Law Enforcement). |
6 |
37 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
7 |
37 |
Failed to qualify for Scientist (Scholar). |
7 |
37 |
Switched to Drifter (Wanderer). |
7 |
38 |
Encounter a Psionic institute. |
7 |
38 |
Tested for psionic powers |
8 |
41 |
Continued as Drifter (Wanderer). |
8 |
44 |
Find Ancient Technology. |
8 |
45 |
Promoted to Drifter (Wanderer) rank 1. |
9 |
45 |
Continued as Drifter (Wanderer). |
9 |
46 |
Attempted a risky adventure and was injured. |
9 |
46 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
9 |
49 |
Promoted to Drifter (Wanderer) rank 2. |
10 |
49 |
Voluntarily left Wanderer |
10 |
49 |
Became a Scout (Surveyor). |
10 |
50 |
Perform an exemplary service for the scouts. |
10 |
53 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |
11 |
53 |
Aging Crisis. Owe 40,000 for medical bills. |
11 |
53 |
Retired at age 53. |
11 |
53 |
Voluntarily left Surveyor |
11 |
53 |
Retired. |
11 |
57 |
Betrayal. Convert an Ally into a Rival or Enemy. |
12 |
57 |
Aging Crisis. Owe 60,000 for medical bills. |
12 |
59 |
Betrayal. Convert an Ally into a Rival or Enemy. |
13 |
61 |
Aging Crisis. Owe 30,000 for medical bills. |
13 |
65 |
Nearly killed. Fully recovered. Owe 25,000 for medical bills. |
14 |
65 |
Aging Crisis. Owe 50,000 for medical bills. |
14 |
68 |
Betrayal. Convert an Ally into a Rival or Enemy. |
15 |
69 |
Aging Crisis. Owe 10,000 for medical bills. |
15 |
72 |
Betrayal. Convert an Ally into a Rival or Enemy. |
16 |
73 |
Aging Crisis. Owe 20,000 for medical bills. |