Term |
Age |
History |
---|
1 |
18 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
1 |
22 |
Pat Schmidt come into conflict with a splinter group Pat Schmidt's own religion which maintains Pat Schmidt's version is the wrong one. Gain 3 Rivals. |
2 |
22 |
Failed to qualify for Line/Crew (Navy). |
2 |
22 |
Became a Drifter (Barbarian). |
2 |
24 |
Attacked by enemies and injured. |
2 |
24 |
Nearly killed. Owe 10,000 for medical bills. |
2 |
24 |
Gain Enemy if Pat Schmidt don't already have one. |
3 |
26 |
Continued as Drifter (Barbarian). |
3 |
29 |
Drafted into Courier |
3 |
30 |
Promoted to Drifter (Barbarian) rank 1. |
4 |
30 |
Became a Scout (Courier). |
4 |
32 |
When dealing with an alien race, Pat Schmidt botch an opportunity to gather extra intelligence about them. |
4 |
32 |
Pat Schmidt have no idea what happened to Pat Schmidt – they found Pat Schmidt's ship drifting on the fringes of friendly space. |
5 |
34 |
Continued as Scout (Courier). |
5 |
37 |
Serve as the courier for an important message from the Imperium. |
6 |
38 |
Continued as Scout (Courier). |
6 |
41 |
Spend several years jumping from world to world in Pat Schmidt's scout ship. |
6 |
42 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
7 |
42 |
Continued as Scout (Courier). |
7 |
45 |
Pat Schmidt's scout ship is one of the first on the scene to rescue the survivors of a disaster but Pat Schmidt fail to help. Gain an Enemy. |
7 |
45 |
Severely injured. Fully recovered. Owe 5,000 for medical bills. |
7 |
46 |
Promoted to Scout (Courier) rank 2. |
8 |
46 |
Continued as Scout (Courier). |
8 |
49 |
Pat Schmidt survey an alien world. |
8 |
50 |
Forced to muster out. |
9 |
50 |
Became a Merchant (Broker). |
9 |
51 |
Befriend a useful ally in one sphere. Gain an Ally. |
9 |
54 |
Promoted to Merchant (Broker) rank 1. |
10 |
54 |
Aging Crisis. Owe 20,000 for medical bills. |
10 |
54 |
Retired at age 54. |
10 |
54 |
Continued as Merchant (Broker). |
10 |
55 |
Risk Pat Schmidt's fortune on a possibility lucrative deal and win. |
10 |
58 |
Promoted to Merchant (Broker) rank 2. |
11 |
58 |
Aging Crisis. Owe 30,000 for medical bills. |
11 |
58 |
Continued as Merchant (Broker). |
11 |
61 |
A series of bad deals and decisions force Pat Schmidt into bankruptcy. Pat Schmidt salvages what Pat Schmidt can. |
12 |
61 |
Aging Crisis. Owe 60,000 for medical bills. |
12 |
61 |
Switched to Believer (Holy Warrior) with the new title Hopeful. |
12 |
65 |
Pat Schmidt retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
12 |
65 |
Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |
13 |
65 |
Aging Crisis. Owe 50,000 for medical bills. |
13 |
65 |
Continued as Believer (Holy Warrior). |
13 |
67 |
Pat Schmidt is caught in the periphery of a scandal. |
13 |
67 |
Demoted to Believer (Holy Warrior) rank 0 with the new title Hopeful. |
14 |
69 |
Aging Crisis. Owe 10,000 for medical bills. |
14 |
69 |
Continued as Believer (Holy Warrior). |
14 |
73 |
Pat Schmidt is caught in the periphery of a scandal. |
14 |
73 |
Demoted to Believer (Holy Warrior) rank -1. |
15 |
73 |
Aging Crisis. Owe 30,000 for medical bills. |