Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Explorer). |
1 |
21 |
Nearly killed. Owe 35,000 for medical bills. |
2 |
21 |
Failed to qualify for University. |
2 |
21 |
Submitted to the draft. |
2 |
21 |
Became a Marine (Ground Assault) with the new title Marine. |
2 |
22 |
A mission goes wrong; Philip Reed and several others are captured and mistreated by the enemy. Gain Philip Reed's jailer as an Enemy. |
3 |
22 |
Switched to Scout (Surveyor) with previous rank. |
3 |
24 |
Philip Reed spend a great deal of time on the fringes of Charted Space. |
3 |
24 |
Psychologically damaged by Philip Reed's time in the scouts. |
3 |
26 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |
4 |
26 |
Continued as Scout (Surveyor). |
4 |
27 |
Philip Reed's scout ship is one of the first on the scene to rescue the survivors of a disaster but Philip Reed fail to help. Gain an Enemy. |
4 |
27 |
Philip Reed inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
5 |
30 |
Voluntarily left Surveyor |
5 |
30 |
Became a Entertainer (Artist). |
5 |
31 |
Criticised a questionable political leader on Philip Reed's homeworld, causing his downfall. Gain an Enemy |
5 |
31 |
An investigation, tour, project or expedition goes wrong, stranding Philip Reed far from home. |
5 |
34 |
Promoted to Entertainer (Artist) rank 1. |
6 |
34 |
Continued as Entertainer (Artist). |
6 |
35 |
Gain a patron in the arts. Gain an Ally |
6 |
38 |
Promoted to Entertainer (Artist) rank 2. |
7 |
38 |
Aging Crisis. Owe 20,000 for medical bills. |
7 |
38 |
Retired at age 38. |
7 |
38 |
Continued as Entertainer (Artist). |
7 |
42 |
Moved to a new world. |
7 |
42 |
Promoted to Entertainer (Artist) rank 3. |
8 |
42 |
Voluntarily left Artist |
8 |
42 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
8 |
44 |
Philip Reed aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
9 |
44 |
Aging Crisis. Owe 50,000 for medical bills. |
9 |
44 |
Retired. |
9 |
45 |
Betrayal. Convert an Ally into a Rival or Enemy. |
10 |
48 |
Aging Crisis. Owe 40,000 for medical bills. |
10 |
51 |
Good fortune. |
11 |
52 |
Aging Crisis. Owe 40,000 for medical bills. |
11 |
53 |
Victim of a crime. |
12 |
56 |
Aging Crisis. Owe 60,000 for medical bills. |
12 |
60 |
Moved to a new world. |
13 |
60 |
Aging Crisis. Owe 40,000 for medical bills. |
13 |
61 |
A new romantic starts. Gain an Ally. |
14 |
64 |
Aging Crisis. Owe 10,000 for medical bills. |
14 |
65 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
15 |
68 |
Aging Crisis. Owe 60,000 for medical bills. |
15 |
71 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
16 |
72 |
Aging Crisis. Owe 10,000 for medical bills. |
16 |
74 |
Good fortune. |
17 |
76 |
Aging Crisis. Owe 20,000 for medical bills. |