Retired Field Agent Pierce Walla  

Species Age Sex Str Dex End Int Edu SocUPP
Dynchia, Imperium 76 M 1 (-2) 1 (-2) 1 (-2) 8 (0) 3 (-1) 3 (-1)111833
Hunchback
 
Skills
Admin 0
Art (Performing) 0
Astrogation 0
Athletics 0
Deception 2
Drive (Mole) 1
Electronics (Remote Ops) 1
Flyer (Airship) 2
Flyer (Rotor) 1
Gun Combat (Energy) 1
Investigate 1
Language 0
Mechanic 0
Melee (Unarmed) 2
Pilot 0
Profession (Colonist/Farming) 1
Recon 1
Stealth 1
Streetwise 2
Survival 1
Vacc Suit 0
CareerAssignmentTitleRankTerms
Scout Surveyor 01
Agent Intelligence Field Agent23
Scout Courier 02
Drifter Wanderer 14
Prisoner Fixer 01
Prisoner Inmate 12
Believer Mainstream Believer Lay Person01
Retired 03
 
Name Type Affinity Enmity Power Influence Species
Jerry Henderson Contact 0 2 6 3 Florian (M/30)
Lella Ruiz Contact 2 1 3 1 Azhanti (F/79)
Nova Learmonth Contact 0 1 3 0 Dolphin, Imperium (F/14)
Cecile Williams Contact 4 0 1 1 Ne Kraeda ren Kelva (F/49)
Cecile Williams gained influence with the character’s assistance.
Tobe McKee Contact 0 2 3 1 Sydite (M/54)
Sterling Nevil Contact 0 2 4 1 Azhanti (M/35)
Squire Keiler Enemy 0 3 0 0 Humaniti (M/51)
Hildur Hoffman Enemy 0 2 2 1 Solomani, Imperium (F/53)
Hildur Hoffman loses some of their power base.
Sherri Turner Rival 1 2 1 1 Dynchia, Imperium (F/23)
Marcia Bramer Enemy 0 0 5 0 Ronnin (F/16)
Adelbert Keiler Contact 2 1 6 2 Pirian (M/21)
 
Term Age History
1 18 Failed to qualify for Cavalry (Army).
1 18 Submitted to the draft.
1 18 Became a Scout (Surveyor).
1 19 Pierce Walla's ship is damaged, and Pierce Walla have to hitch-hike Pierce Walla's way back across the stars to the nearest scout base.
1 19 Gain 6 Contacts. Gain 2 Enemies.
2 19 Became a Agent (Intelligence).
2 22 Betrayal. Convert an Ally into a Rival or Contact into an Enemy.
2 23 Promoted to Agent (Intelligence) rank 1 with the new title Agent.
3 23 Continued as Agent (Intelligence).
3 26 Given specialist training in vehicles.
3 27 Promoted to Agent (Intelligence) rank 2 with the new title Field Agent.
4 27 Continued as Agent (Intelligence).
4 29 Life ruined by a criminal gang. Gain the gang as an Enemy
5 29 Switched to Scout (Courier) with previous rank.
5 31 Spend several years jumping from world to world in Pierce Walla's scout ship.
6 33 Continued as Scout (Courier).
6 35 Pierce Walla have no idea what happened to Pierce Walla – they found Pierce Walla's ship drifting on the fringes of friendly space.
7 35 Failed to qualify for Colonist (Citizen).
7 35 Became a Drifter (Wanderer).
7 36 Find valuable salvage.
8 39 Continued as Drifter (Wanderer).
8 42 Find valuable salvage.
8 43 Promoted to Drifter (Wanderer) rank 1.
9 43 Continued as Drifter (Wanderer).
9 44 Injured. Fully recovered. Owe 2,500 for medical bills.
10 44 Failed to qualify for Surveyor (Scout).
10 44 Continued as Drifter (Wanderer).
10 47 Attempted a risky adventure and was sent to prison.
11 48 Became a Prisoner (Fixer).
11 49 A guard takes a dislike to Pierce Walla.
12 52 Aging Crisis. Owe 50,000 for medical bills.
12 52 Retired at age 52.
12 52 Switched to Prisoner (Inmate) with previous rank.
12 54 A guard takes a dislike to Pierce Walla.
13 56 Aging Crisis. Owe 60,000 for medical bills.
13 56 Continued as Prisoner (Inmate).
13 59 Parole hearing.
13 60 Promoted to Prisoner (Inmate) rank 1.
13 60 Paroled from prison.
14 60 Aging Crisis. Owe 30,000 for medical bills.
14 60 Became a Believer (Mainstream Believer) with the new title Lay Person.
14 61 Pierce Walla retreat from the mundane world for a time in the hope of a revelation, although this affects your work and relationships.
15 64 Aging Crisis. Owe 20,000 for medical bills.
15 64 Voluntarily left Mainstream Believer
15 64 Retired.
15 68 Accused of a crime.
16 68 Aging Crisis. Owe 60,000 for medical bills.
16 72 Good fortune.
17 72 Aging Crisis. Owe 20,000 for medical bills.
17 74 Gained a contact.
18 76 Aging Crisis. Owe 40,000 for medical bills.
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