Retired 2nd Officer Porter Cause  

Species Age Sex Str Dex End Int Edu SocUPP
Darmine 76 M 1 (-2) 1 (-2) 1 (-2) 8 (0) 7 (0) 10 (1)11187A
Calculating
 
Skills
Broker 1
Carouse 0
Diplomat 0
Drive (Hovercraft) 1
Drive (Walker) 1
Electronics (Sensors) 1
Engineer (Life Support) 1
Jack-of-All-Trades 1
Leadership 1
Mechanic 2
Persuade 1
Pilot (Capital Ships) 1
Pilot (Small Craft) 1
Pilot (Spacecraft) 1
Profession (Worker/Religion) 2
Science (Social Sciences/Belief) 1
Steward 0
Streetwise 1
Survival 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Merchant Merchant Marine 2nd Officer45
Drifter Scavenger 02
Scout Explorer Scout23
Believer Missionary/Humanitarian Team Leader23
Retired 01
 
Name Type Affinity Enmity Power Influence Species
Annetta McRoddon Rival 2 1 0 0 Darmine (F/65)
Seymour Watts Enemy 0 5 0 1 Geonee (M/59)
Fanny Cooper Enemy 0 6 2 5 Ne Kraeda ren Kelva (F/32)
Winifred Fletcher Rival 1 0 1 4 Darmine (F/70)
Mike Reed Rival 0 2 0 1 Darmine (M/71)
Izetta Paul Rival 1 4 0 2 Dolphin, Imperium (F/11)
Izetta Paul is particularly unusual, such as an artificial intelligence or very alien being.
Izetta Paul loses some of their power base.
Izetta Paul was ruined by misfortune caused by the character.
 
Term Age History
1 18 Became a Merchant (Merchant Marine) with the new title Crewman.
1 19 Embroiled in legal trouble.
1 22 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
2 22 Continued as Merchant (Merchant Marine).
2 25 A good deal ensures Porter Cause is living the high life for a few years.
2 26 Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer.
3 26 Continued as Merchant (Merchant Marine).
3 27 Risk Porter Cause's fortune on a possibility lucrative deal and win.
3 30 Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer.
4 30 Continued as Merchant (Merchant Marine).
4 32 Smuggle illegal items onto a planet.
4 34 Promoted to Merchant (Merchant Marine) rank 4 with the new title 2nd Officer.
5 34 Continued as Merchant (Merchant Marine).
5 38 Bankrupted by a rival. Gain the other trader as a Rival.
6 38 Became a Drifter (Scavenger).
6 39 Find valuable salvage.
7 42 Continued as Drifter (Scavenger).
7 45 Nearly killed. Owe 45,000 for medical bills.
8 45 Became a Scout (Explorer).
8 47 Porter Cause's ship is ambushed by enemy vessels. Porter Cause successfully ran to the jump point.
8 49 Promoted to Scout (Explorer) rank 1 with the new title Scout.
9 49 Continued as Scout (Explorer).
9 53 Lost eye or limb. Fully recovered. Owe 5,000 for medical bills.
9 53 Promoted to Scout (Explorer) rank 2.
10 53 Aging Crisis. Owe 20,000 for medical bills.
10 53 Retired at age 53.
10 53 Continued as Scout (Explorer).
10 57 Lost eye or limb. Fully recovered. Owe 10,000 for medical bills.
11 57 Aging Crisis. Owe 20,000 for medical bills.
11 57 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
11 61 Porter Cause refused an offer of inducements to betray Porter Cause's faith. Gain 2 enemies.
11 61 Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker.
12 61 Aging Crisis. Owe 10,000 for medical bills.
12 61 Continued as Believer (Missionary/Humanitarian).
12 63 Porter Cause come into conflict with a splinter group Porter Cause's own religion which maintains Porter Cause's version is the wrong one. Gain 3 Rivals.
13 65 Aging Crisis. Owe 60,000 for medical bills.
13 65 Continued as Believer (Missionary/Humanitarian).
13 68 Porter Cause accepted an offer of inducements to betray Porter Cause's faith. Gain 460,000 in cash.
13 69 Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader.
14 69 Aging Crisis. Owe 40,000 for medical bills.
14 69 Retired.
14 71 Betrayal. Convert an Ally into a Rival or Enemy.
15 73 Aging Crisis. Owe 30,000 for medical bills.
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