Retired 2nd Officer Prince Anderson  

Species Age Sex Str Dex End Int Edu SocUPP
Sydite 76 M 1 (-2) 1 (-2) 1 (-2) 8 (0) 7 (0) 5 (-1)111875
Refreshing scent
 
Skills
Astrogation 1
Athletics 0
Broker 1
Diplomat 1
Electronics (Computers) 3
Flyer 0
Gun Combat 0
Investigate 0
Jack-of-All-Trades 2
Language (Gvegh (Vargr)) 1
Language (Oynprith (Droyne)) 1
Language (Zdetl (Zhodani)) 1
Mechanic 1
Melee (Unarmed) 1
Pilot (Spacecraft) 1
Profession (Freeloader) 0
Science (Physical Sciences/Chemistry) 2
Science (Social Sciences/History) 1
Steward 0
Survival 2
Vacc Suit 3
CareerAssignmentTitleRankTerms
Drifter Scavenger 14
Scout Surveyor Scout24
Scholar Field Researcher 12
Merchant Merchant Marine 2nd Officer45
 
Name Type Affinity Enmity Power Influence Species
Pedro Lee Contact 3 0 1 2 Sydite (M/13)
Nathaniel Harvey Ally 2 0 1 3 Ayansh'i (M/33)
Sol Grant Contact 3 0 2 4 Thaggeshi (M/21)
Sol Grant gains in power.
Asa Moynihan Rival 1 0 1 1 Libert (M/15)
Asa Moynihan has life-changing event that creates new responsibilities.
Garrett Hamilton Contact 0 1 0 2 Sydite (M/28)
Garrett Hamilton is diminished in both power and influence.
 
Term Age History
1 18 Became a Drifter (Scavenger).
1 22 Good fortune
1 22 Promoted to Drifter (Scavenger) rank 1.
2 22 Continued as Drifter (Scavenger).
2 25 Spend time with an alien race. Gain a contact.
3 26 Continued as Drifter (Scavenger).
4 30 Continued as Drifter (Scavenger).
4 33 Prince Anderson do not know what happened to Prince Anderson. There is a gap in Prince Anderson's memory.
5 33 Became a Scout (Surveyor).
5 37 Prince Anderson spend a great deal of time on the fringes of Charted Space.
5 37 Gain a contact in an alien race.
6 37 Attempted to change assignments.
6 37 Failed to qualify for Explorer (Scout).
6 37 Continued as Scout (Surveyor).
6 40 When dealing with an alien race, Prince Anderson have an opportunity to gather extra intelligence about them. Gain an Ally in the Imperium
6 41 Promoted to Scout (Surveyor) rank 1 with the new title Scout.
7 41 Continued as Scout (Surveyor).
7 45 Gained a contact.
8 45 Continued as Scout (Surveyor).
8 49 Prince Anderson's ship is ambushed by enemy vessels. Attempted to bargain with them but fail and the ship is destroyed.
8 49 Promoted to Scout (Surveyor) rank 2.
9 49 Became a Scholar (Field Researcher).
9 52 Moved to a new world.
9 53 Promoted to Scholar (Field Researcher) rank 1.
10 53 Continued as Scholar (Field Researcher).
10 54 Lost eye or limb. Fully recovered. Owe 2,500 for medical bills.
11 54 Failed to qualify for Corporate (Citizen).
11 54 Submitted to the draft.
11 54 Became a Merchant (Merchant Marine) with the new title Crewman.
11 55 Make an unexpected connection outside Prince Anderson's normal circles. Gain a Contact.
11 58 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
12 58 Aging Crisis. Owe 50,000 for medical bills.
12 58 Retired at age 58.
12 58 Continued as Merchant (Merchant Marine).
12 62 Betrayal. Convert an Ally into a Rival or Contact into an Enemy.
13 62 Aging Crisis. Owe 10,000 for medical bills.
13 62 Continued as Merchant (Merchant Marine).
13 63 Gained a contact.
13 66 Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer.
14 66 Aging Crisis. Owe 30,000 for medical bills.
14 66 Continued as Merchant (Merchant Marine).
14 67 Make an unexpected connection outside Prince Anderson's normal circles. Gain a Contact.
14 70 Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer.
15 70 Aging Crisis. Owe 30,000 for medical bills.
15 70 Continued as Merchant (Merchant Marine).
15 73 A good deal ensures Prince Anderson is living the high life for a few years.
15 74 Promoted to Merchant (Merchant Marine) rank 4 with the new title 2nd Officer.
16 74 Aging Crisis. Owe 60,000 for medical bills.
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