Term |
Age |
History |
---|
1 |
18 |
Entered Merchant Academy with the Business curriculum. |
1 |
20 |
Made lifelong friends. Gain 2 Allies. |
1 |
22 |
Graduated. |
2 |
22 |
Became a Merchant (Broker). |
2 |
22 |
Promoted to Merchant (Broker) rank 1. |
2 |
23 |
Embroiled in legal trouble. |
2 |
26 |
Promoted to Merchant (Broker) rank 2. |
3 |
26 |
Continued as Merchant (Broker). |
3 |
29 |
Bankrupted by a rival. Gain the other trader as a Rival. |
4 |
29 |
Failed to qualify for Enforcer (Rogue). |
4 |
29 |
Submitted to the draft. |
4 |
29 |
Became a Marine (Ground Assault) with the new title Marine. |
4 |
30 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
4 |
33 |
Commissioned in Marine (Ground Assault) with the new title Lieutenant. |
4 |
33 |
Promoted to Marine (Ground Assault) officer rank 2 with the new title Captain. |
5 |
33 |
Continued as Marine (Ground Assault). |
5 |
35 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
5 |
37 |
Promoted to Marine (Ground Assault) officer rank 3 with the new title Force Commander. |
6 |
37 |
Voluntarily left Ground Assault |
6 |
37 |
Failed to qualify for Intelligence (Agent). |
6 |
37 |
Became a Drifter (Barbarian). |
6 |
41 |
Offered job by a patron. Now owe him a favor. |
6 |
41 |
Promoted to Drifter (Barbarian) rank 1. |
7 |
41 |
Became a Army (Army Support) with the new title Private. |
7 |
45 |
Gained a contact. |
7 |
45 |
Commissioned in Army (Army Support) with the new title Lieutenant. |
7 |
45 |
Forced to continue current assignment |
7 |
45 |
Promoted to Army (Army Support) officer rank 2 with the new title Captain. |
8 |
45 |
Continued as Army (Army Support). |
8 |
46 |
Sent to a very unpleasant region (jungle, swamp, desert, icecap, urban) to battle against guerrilla fighters and rebels. Discharged because of stress, injury or because the government wishes to bury the whole incident. |
8 |
46 |
Gain rebels as Enemy |
9 |
46 |
Failed to qualify for Journalist (Entertainer). |
9 |
46 |
Switched to Drifter (Wanderer). |
9 |
50 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
10 |
50 |
Continued as Drifter (Wanderer). |
10 |
52 |
Injured. |
11 |
52 |
Aging Crisis. Owe 40,000 for medical bills. |
11 |
52 |
Retired at age 52. |
11 |
52 |
Retired. |
11 |
54 |
Betrayal. Convert an Ally into a Rival or Enemy. |
12 |
56 |
Aging Crisis. Owe 20,000 for medical bills. |
12 |
58 |
Gained a contact. |
13 |
60 |
Aging Crisis. Owe 50,000 for medical bills. |
13 |
63 |
Birth or Death involving a family member or close friend. |
14 |
64 |
Aging Crisis. Owe 10,000 for medical bills. |
14 |
68 |
Betrayal. Convert an Ally into a Rival or Enemy. |
15 |
68 |
Aging Crisis. Owe 30,000 for medical bills. |
15 |
71 |
Good fortune. |
16 |
72 |
Aging Crisis. Owe 30,000 for medical bills. |
16 |
75 |
Gained a contact. |
17 |
76 |
Aging Crisis. Owe 60,000 for medical bills. |