Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Law Enforcement) with the new title Rookie. |
1 |
20 |
Ray Mullabyaly went above and beyond the call of duty. |
2 |
22 |
Continued as Agent (Law Enforcement). |
2 |
24 |
Uncover a major conspiracy against Ray Mullabyaly's employers. |
2 |
26 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
3 |
26 |
Continued as Agent (Law Enforcement). |
3 |
28 |
Rewarded for a successful mission. |
3 |
30 |
Promoted to Agent (Law Enforcement) rank 2 with the new title Sergeant. |
4 |
30 |
Continued as Agent (Law Enforcement). |
4 |
34 |
Victim of a crime |
4 |
34 |
Forced to continue current assignment. |
4 |
34 |
Promoted to Agent (Law Enforcement) rank 3 with the new title Detective. |
5 |
34 |
Continued as Agent (Law Enforcement). |
5 |
37 |
Rewarded for a successful mission. |
5 |
38 |
Promoted to Agent (Law Enforcement) rank 4 with the new title Lieutenant. |
6 |
38 |
Continued as Agent (Law Enforcement). |
6 |
40 |
Ray Mullabyaly's work ends up coming home with Ray Mullabyaly, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
7 |
40 |
Failed to qualify for Artist (Entertainer). |
7 |
40 |
Submitted to the draft. |
7 |
40 |
Became a Marine (Ground Assault) with the new title Marine. |
7 |
42 |
Lightly injured, no permanent damage. Fully recovered. |
8 |
42 |
Became a Scout (Courier). |
8 |
44 |
When dealing with an alien race, Ray Mullabyaly have an opportunity to gather extra intelligence about them. Gain an Ally in the Imperium |
8 |
46 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
9 |
46 |
Continued as Scout (Courier). |
9 |
48 |
Ray Mullabyaly spend a great deal of time on the fringes of Charted Space. |
9 |
48 |
Gain a contact in an alien race. |
10 |
50 |
Continued as Scout (Courier). |
10 |
52 |
Ray Mullabyaly discover a world, item or information of worth to the Imperium. |
10 |
54 |
Promoted to Scout (Courier) rank 2. |
11 |
54 |
Continued as Scout (Courier). |
11 |
56 |
Ray Mullabyaly's ship is damaged, and Ray Mullabyaly have to hitch-hike Ray Mullabyaly's way back across the stars to the nearest scout base. |
11 |
56 |
Gain 3 Contacts. Gain 3 Enemies. |
12 |
56 |
Became a Citizen (Colonist). |
12 |
59 |
Severely injured. Fully recovered. Owe 5,000 for medical bills. |
13 |
59 |
Aging Crisis. Owe 60,000 for medical bills. |
13 |
59 |
Retired at age 59. |
13 |
59 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
13 |
61 |
Opponents of Ray Mullabyaly's belief system ambush Ray Mullabyaly. |
13 |
61 |
Severely injured. Fully recovered. Owe 20,000 for medical bills. |
14 |
61 |
Aging Crisis. Owe 30,000 for medical bills. |
14 |
61 |
Retired. |
14 |
64 |
Gained a contact. |
15 |
65 |
Aging Crisis. Owe 40,000 for medical bills. |
15 |
69 |
Gained a contact. |
16 |
69 |
Aging Crisis. Owe 50,000 for medical bills. |
16 |
70 |
A new romantic starts. Gain an Ally. |
17 |
73 |
Aging Crisis. Owe 20,000 for medical bills. |