Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Corporate Agent). |
1 |
20 |
Go undercover to investigate an enemy. |
1 |
20 |
Reid Grain rise to a position of power in Reid Grain's colony or corporation. |
1 |
22 |
Promoted to Agent (Corporate Agent) rank 1 with the new title Agent. |
2 |
22 |
Continued as Agent (Corporate Agent). |
2 |
25 |
Advanced training in a specialist field. |
2 |
26 |
Promoted to Agent (Corporate Agent) rank 2 with the new title Field Agent. |
3 |
26 |
Continued as Agent (Corporate Agent). |
3 |
27 |
Befriended by a senior agent. |
4 |
30 |
Continued as Agent (Corporate Agent). |
4 |
34 |
Go undercover to investigate an enemy. |
4 |
34 |
Arrested |
4 |
34 |
Promoted to Agent (Corporate Agent) rank 3. |
5 |
34 |
Became a Prisoner (Inmate). |
5 |
37 |
Good Behaviour. |
5 |
38 |
Promoted to Prisoner (Inmate) rank 1. |
5 |
38 |
Paroled from prison. |
6 |
38 |
Became a Rogue (Thief). |
6 |
42 |
A job goes wrong, forcing Reid Grain to flee off-planet. |
7 |
42 |
Became a Entertainer (Performer). |
7 |
43 |
Gain a patron in the arts. Gain an Ally |
7 |
46 |
Promoted to Entertainer (Performer) rank 1. |
8 |
46 |
Continued as Entertainer (Performer). |
8 |
50 |
Spend time with an alien race. Gain a contact. |
8 |
50 |
Promoted to Entertainer (Performer) rank 2. |
9 |
50 |
Continued as Entertainer (Performer). |
9 |
51 |
Expose or are involved in a scandal of some sort. |
10 |
51 |
Failed to qualify for Corporate (Citizen). |
10 |
51 |
Became a Drifter (Wanderer). |
10 |
52 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
10 |
55 |
Promoted to Drifter (Wanderer) rank 1. |
11 |
55 |
Aging Crisis. Owe 20,000 for medical bills. |
11 |
55 |
Retired at age 55. |
11 |
55 |
Continued as Drifter (Wanderer). |
11 |
56 |
Suffer from a life-threatening illness. |
12 |
56 |
Aging Crisis. Owe 40,000 for medical bills. |
12 |
56 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
12 |
58 |
Reid Grain is involved in good works in the community, gaining the respect of a large segment of
society. Gain SOC +1 and an Ally. |
13 |
60 |
Aging Crisis. Owe 40,000 for medical bills. |
13 |
60 |
Continued as Believer (Missionary/Humanitarian). |
13 |
64 |
Reid Grain aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
14 |
64 |
Aging Crisis. Owe 60,000 for medical bills. |
14 |
64 |
Retired. |
14 |
67 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
15 |
68 |
Aging Crisis. Owe 60,000 for medical bills. |
15 |
71 |
Betrayal. Convert an Ally into a Rival or Enemy. |
16 |
72 |
Aging Crisis. Owe 60,000 for medical bills. |
16 |
75 |
Betrayal. Convert an Ally into a Rival or Enemy. |
17 |
76 |
Aging Crisis. Owe 20,000 for medical bills. |