Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Law Enforcement) with the new title Rookie. |
1 |
22 |
Go undercover to investigate an enemy. |
1 |
22 |
A police detective or rival criminal forces Rupert Moody to flee and vows to hunt Rupert Moody down. Gain an Enemy. |
2 |
22 |
Continued as Agent (Law Enforcement). |
2 |
23 |
Given specialist training in vehicles. |
2 |
26 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
3 |
26 |
Continued as Agent (Law Enforcement). |
3 |
28 |
Given specialist training in vehicles. |
3 |
30 |
Forced to muster out. |
4 |
30 |
Became a Drifter (Scavenger). |
4 |
32 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
5 |
32 |
Became a Noble (Dilettante) with the new title Wastrel. |
5 |
33 |
Rupert Moody efforts do not go unnoticed by the Imperium. |
5 |
36 |
Promoted to Noble (Dilettante) rank 1. |
6 |
36 |
Attempted to change assignments. |
6 |
36 |
Switched to Noble (Diplomat) with the new title 3rd Secretary and previous rank. |
6 |
39 |
An assassin attempts to end Rupert Moody's life. |
6 |
39 |
Lost eye or limb. Owe 1,250 for medical bills. |
7 |
39 |
Returned to Drifter (Scavenger). |
7 |
41 |
Betrayed by a friend. One of Rupert Moody's Contacts or Allies betrays Rupert Moody, ending Rupert Moody's career. That Contact or Ally becomes a Rival or Enemy. |
8 |
41 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
8 |
44 |
Rupert Moody come into conflict with a splinter group Rupert Moody's own religion which maintains Rupert Moody's version is the wrong one. Gain 2 Rivals. |
9 |
44 |
Returned to Noble (Dilettante). |
9 |
46 |
Rupert Moody reign is acclaimed by all as being fair and wise – or in the case of a dilettante, Rupert Moody sponge off Rupert Moody's family’s wealth a while longer. Gain either a jealous relative or an unhappy subject as an Enemy. |
9 |
48 |
Promoted to Noble (Dilettante) rank 2 with the new title Ingrate. |
10 |
48 |
Attempted to change assignments. |
10 |
48 |
Returned to Noble (Diplomat). |
10 |
49 |
Rupert Moody manipulate and charm Rupert Moody's way through high society. Gain a Rival and an Ally. |
10 |
52 |
Promoted to Noble (Diplomat) rank 2 with the new title 2nd Secretary. |
11 |
52 |
Attempted to change assignments. |
11 |
52 |
Switched to Noble (Administrator) with the new title Supervisor and previous rank. |
11 |
56 |
Political manoeuvrings usurp Rupert Moody's position. Gain a Rival. |
12 |
56 |
Switched to Drifter (Wanderer). |
13 |
60 |
Continued as Drifter (Wanderer). |
13 |
61 |
Rupert Moody do not know what happened to Rupert Moody. There is a gap in Rupert Moody's memory. |
14 |
61 |
Aging Crisis. Owe 30,000 for medical bills. |
14 |
61 |
Retired at age 61. |
14 |
61 |
Retired. |
14 |
63 |
A new romantic starts. Gain an Ally. |
15 |
65 |
Aging Crisis. Owe 40,000 for medical bills. |
15 |
67 |
Birth or Death involving a family member or close friend. |
16 |
69 |
Aging Crisis. Owe 30,000 for medical bills. |
16 |
73 |
Spend time with an alien race. Gain a contact. |
17 |
73 |
Aging Crisis. Owe 20,000 for medical bills. |