Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Colonist). |
1 |
22 |
Lightly injured, no permanent damage. Fully recovered. |
2 |
22 |
Became a Drifter (Barbarian). |
2 |
26 |
Sam Fowler do not know what happened to Sam Fowler. There is a gap in Sam Fowler's memory. |
3 |
26 |
Failed to qualify for Marine Support (Marine). |
3 |
26 |
Submitted to the draft. |
3 |
26 |
Became a Marine (Star Marine) with the new title Marine. |
3 |
29 |
A mission goes wrong and Sam Fowler is stranded behind enemy lines. Ejected from the service. |
4 |
29 |
Failed to qualify for Army Support (Army). |
4 |
29 |
Returned to Drifter (Barbarian). |
5 |
33 |
Continued as Drifter (Barbarian). |
5 |
35 |
Injured. Fully recovered. Owe 2,500 for medical bills. |
6 |
35 |
Became a Entertainer (Artist). |
6 |
39 |
An investigation, tour, project or expedition goes wrong, stranding Sam Fowler far from home. |
7 |
39 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
7 |
40 |
A notable academic consults with Sam Fowler about a publication or documentary he is working on. Gain a Contact in academia. |
7 |
43 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
8 |
43 |
Continued as Believer (Missionary/Humanitarian). |
8 |
46 |
Moved to a new world. |
8 |
47 |
Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader. |
9 |
47 |
Voluntarily left Missionary/Humanitarian |
9 |
47 |
Switched to Drifter (Wanderer). |
9 |
51 |
Spend time with an alien race. Gain a contact. |
10 |
51 |
Continued as Drifter (Wanderer). |
10 |
55 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
11 |
55 |
Aging Crisis. Owe 30,000 for medical bills. |
11 |
55 |
Retired at age 55. |
11 |
55 |
Retired. |
11 |
57 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
12 |
59 |
Aging Crisis. Owe 40,000 for medical bills. |
12 |
60 |
A new romantic starts. Gain an Ally. |
13 |
63 |
Aging Crisis. Owe 50,000 for medical bills. |
13 |
64 |
A new romantic starts. Gain an Ally. |
14 |
67 |
Aging Crisis. Owe 10,000 for medical bills. |
14 |
68 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
15 |
71 |
Aging Crisis. Owe 40,000 for medical bills. |
15 |
75 |
Good fortune. |
16 |
75 |
Aging Crisis. Owe 50,000 for medical bills. |