Retired Project Worker Shelly Carlson  

Species Age Sex Str Dex End Int Edu SocUPP
Zaris 76 M 1 (-2) 1 (-2) 1 (-2) 7 (0) 10 (1) 5 (-1)1117A5
Dumb
 
Skills
Admin 0
Art (Presentation) 0
Athletics (Strength) 1
Broker 0
Carouse 1
Diplomat 0
Drive 0
Electronics 0
Flyer (Ornithopter) 1
Gun Combat 0
Jack-of-All-Trades 1
Leadership 1
Mechanic 1
Medic 0
Melee (Unarmed) 1
Persuade 0
Recon 1
Science (Social Sciences/Belief) 1
Science (Physical Sciences/Chemistry) 1
Stealth 1
Steward 0
Streetwise 1
Survival 1
Vacc Suit 0
CareerAssignmentTitleRankTerms
Merchant Merchant Marine Senior Crewman11
Drifter Scavenger 01
Drifter Wanderer 27
Believer Holy Warrior Hopeful01
Citizen Corporate 01
Believer Missionary/Humanitarian Project Worker13
Retired 02
 
Name Type Affinity Enmity Power Influence Species
Roxie Anderson Contact 0 1 0 5 Zaris (F/34)
Mercedes Marsden Rival 0 3 2 2 Zaris (F/52)
Relationship becomes more moderate. Enemy becomes a rival.
 
Term Age History
1 18 Failed to qualify for Intelligence (Agent).
1 18 Submitted to the draft.
1 18 Became a Merchant (Merchant Marine) with the new title Crewman.
1 19 Make an unexpected connection outside Shelly Carlson's normal circles. Gain a Contact.
1 22 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
2 22 Voluntarily left Merchant Marine
2 22 Failed to qualify for Army Support (Army).
2 22 Became a Drifter (Scavenger).
2 24 Suffer from a life-threatening illness.
3 24 Failed to qualify for Artist (Entertainer).
3 24 Switched to Drifter (Wanderer).
3 28 Find valuable salvage.
4 28 Continued as Drifter (Wanderer).
4 31 Attacked by enemies that Shelly Carlson easily defeat.
4 31 Gain Enemy if Shelly Carlson don't already have one.
4 32 Promoted to Drifter (Wanderer) rank 1.
5 32 Voluntarily left Wanderer
5 32 Became a Believer (Holy Warrior) with the new title Hopeful.
5 35 Shelly Carlson aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy.
6 35 Became a Citizen (Corporate).
6 36 A revolution, attack or other unusual event throws Shelly Carlson's life into chaos, forcing Shelly Carlson to leave the planet.
7 36 Returned to Drifter (Wanderer).
7 39 Attacked by enemies and injured.
7 39 Lightly injured, no permanent damage. Fully recovered.
7 39 Gain Enemy if Shelly Carlson don't already have one.
8 40 Continued as Drifter (Wanderer).
8 44 Survived a risky adventure but gained nothing.
9 44 Continued as Drifter (Wanderer).
9 47 Spend time with an alien race. Gain a contact.
10 48 Continued as Drifter (Wanderer).
10 50 Amnesia.
10 52 Promoted to Drifter (Wanderer) rank 2.
11 52 Aging Crisis. Owe 30,000 for medical bills.
11 52 Retired at age 52.
11 52 Continued as Drifter (Wanderer).
11 55 Suffer from a life-threatening illness.
12 55 Aging Crisis. Owe 60,000 for medical bills.
12 55 Switched to Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
12 57 Someone more charismatic but less devout than Shelly Carlson has become Shelly Carlson's superior.
13 59 Aging Crisis. Owe 20,000 for medical bills.
13 59 Continued as Believer (Missionary/Humanitarian).
13 61 Shelly Carlson retreat from the mundane world for a time in the hope of a revelation, although this affects your work and relationships.
14 63 Aging Crisis. Owe 20,000 for medical bills.
14 63 Continued as Believer (Missionary/Humanitarian).
14 67 Shelly Carlson accepted an offer of inducements to betray Shelly Carlson's faith. Gain 880,000 in cash.
14 67 Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker.
15 67 Aging Crisis. Owe 60,000 for medical bills.
15 67 Retired.
15 70 Good fortune.
16 71 Aging Crisis. Owe 40,000 for medical bills.
16 74 Betrayal. Convert an Ally into a Rival or Enemy.
17 75 Aging Crisis. Owe 60,000 for medical bills.
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