Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Engineer/Gunner (Navy). |
1 |
18 |
Became a Drifter (Barbarian). |
1 |
21 |
Betrayed by a friend. One of Sid McIntire's Contacts or Allies betrays Sid McIntire, ending Sid McIntire's career. That Contact or Ally becomes a Rival or Enemy. |
2 |
21 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
2 |
23 |
Sid McIntire is involved in good works in the community, gaining the respect of a large segment of
society. Gain SOC +1 and an Ally. |
2 |
25 |
Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |
3 |
25 |
Continued as Believer (Holy Warrior). |
3 |
26 |
Opponents of Sid McIntire's belief system ambush Sid McIntire. |
3 |
26 |
Lightly injured, no permanent damage. Fully recovered. |
4 |
26 |
Became a Scout (Explorer). |
4 |
29 |
Spend several years jumping from world to world in Sid McIntire's scout ship. |
5 |
30 |
Continued as Scout (Explorer). |
5 |
31 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
6 |
31 |
Switched to Drifter (Wanderer). |
6 |
35 |
Find valuable salvage. |
7 |
35 |
Continued as Drifter (Wanderer). |
7 |
38 |
Sid McIntire do not know what happened to Sid McIntire. There is a gap in Sid McIntire's memory. |
8 |
38 |
Became a Merchant (Broker). |
8 |
41 |
Given advanced training in a specialist field |
8 |
42 |
Promoted to Merchant (Broker) rank 1. |
9 |
42 |
Continued as Merchant (Broker). |
9 |
46 |
Bankrupted by a rival. Gain the other trader as a Rival. |
10 |
46 |
Returned to Believer (Holy Warrior). |
10 |
48 |
Sid McIntire come into conflict with a splinter group Sid McIntire's own religion which maintains Sid McIntire's version is the wrong one. Gain 3 Rivals. |
11 |
48 |
Aging Crisis. Owe 40,000 for medical bills. |
11 |
48 |
Retired at age 48. |
11 |
48 |
Retired. |
11 |
51 |
Good fortune. |
12 |
52 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
54 |
Good fortune. |
13 |
56 |
Aging Crisis. Owe 40,000 for medical bills. |
13 |
58 |
Gained a contact. |
14 |
60 |
Aging Crisis. Owe 50,000 for medical bills. |
14 |
64 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
15 |
64 |
Aging Crisis. Owe 10,000 for medical bills. |
15 |
66 |
Birth or Death involving a family member or close friend. |
16 |
68 |
Aging Crisis. Owe 60,000 for medical bills. |
16 |
70 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
17 |
72 |
Aging Crisis. Owe 30,000 for medical bills. |
17 |
75 |
A new romantic starts. Gain an Ally. |
18 |
76 |
Aging Crisis. Owe 20,000 for medical bills. |