Retired Ensign Sim King  

Species Age Sex Str Dex End Int Edu SocUPP
Ziadd 76 M 1 (-2) 1 (-2) 1 (-2) 11 (1) 2 (-2) 10 (1)111B2A
Calculating
 
Skills
Admin 0
Astrogation 2
Deception 1
Diplomat 2
Electronics (Computers) 1
Flyer 0
Gun Combat (Archaic) 1
Gunner (Capital) 1
Language 0
Melee (Blade) 1
Persuade 2
Pilot (Capital Ships) 1
Profession (Worker/Biologicals) 1
Profession (Sports/Motorsports) 1
Science (Social Sciences/Belief) 5
Science (Robotic Sciences/Cybernetics) 1
Seafarer 0
Streetwise 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Believer Mainstream Believer Priest35
Agent Intelligence 01
Navy Engineer/Gunner Ensign1 / 01
Navy Line/Crew Ensign1 / 02
Scout Explorer Senior Scout33
Drifter Wanderer 13
 
Term Age History
1 18 Became a Believer (Mainstream Believer) with the new title Lay Person.
1 21 Sim King accepted an offer of inducements to betray Sim King's faith. Gain 80,000 in cash.
1 22 Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate.
2 22 Became a Agent (Intelligence).
2 26 Sim King's work ends up coming home with Sim King, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls.
3 26 Failed to qualify for Scientist (Scholar).
3 26 Submitted to the draft.
3 26 Became a Navy (Engineer/Gunner) with the new title Crewman.
3 28 Vessel participates in a notable military engagement.
3 30 Commissioned in Navy (Engineer/Gunner) with the new title Ensign.
4 30 Attempted to change assignments.
4 30 Switched to Navy (Line/Crew) with previous rank.
4 32 Advanced training in a specialist field.
5 34 Continued as Navy (Line/Crew).
5 36 During a battle, defeat or victory depends on Sim King's actions. The ship suffers severe damage and Sim King is blamed for the disaster. Sim King is court - martialled and discharged.
6 36 Became a Scout (Explorer).
6 38 Serve as the courier for an important message from the Imperium.
6 40 Promoted to Scout (Explorer) rank 1 with the new title Scout.
7 40 Continued as Scout (Explorer).
7 44 Serve as the courier for an important message from the Imperium.
7 44 Promoted to Scout (Explorer) rank 2.
8 44 Continued as Scout (Explorer).
8 48 Scarred. Fully recovered. Owe 5,000 for medical bills.
8 48 Promoted to Scout (Explorer) rank 3 with the new title Senior Scout.
9 48 Voluntarily left Explorer
9 48 Failed to qualify for Free Trader (Merchant).
9 48 Became a Drifter (Wanderer).
9 49 Attacked by enemies that Sim King easily defeat.
9 49 Gain Enemy if Sim King don't already have one.
10 52 Continued as Drifter (Wanderer).
10 56 Promoted to Drifter (Wanderer) rank 1.
11 56 Aging Crisis. Owe 20,000 for medical bills.
11 56 Retired at age 56.
11 56 Continued as Drifter (Wanderer).
11 59 Scarred. Fully recovered. Owe 10,000 for medical bills.
12 59 Aging Crisis. Owe 30,000 for medical bills.
12 59 Returned to Believer (Mainstream Believer).
12 61 Birth or Death involving a family member or close friend.
12 63 Promoted to Believer (Mainstream Believer) rank 2 with the new title Lay Preacher.
13 63 Aging Crisis. Owe 40,000 for medical bills.
13 63 Continued as Believer (Mainstream Believer).
13 66 Sim King is chosen to represent Sim King's faith in a vid show or other highly public forum.
14 67 Aging Crisis. Owe 60,000 for medical bills.
14 67 Continued as Believer (Mainstream Believer).
14 69 Someone more charismatic but less devout than Sim King has become Sim King's superior.
15 71 Aging Crisis. Owe 40,000 for medical bills.
15 71 Continued as Believer (Mainstream Believer).
15 73 A notable academic consults with Sim King about a publication or documentary he is working on. Gain a Contact in academia.
15 75 Promoted to Believer (Mainstream Believer) rank 3 with the new title Priest.
16 75 Aging Crisis. Owe 50,000 for medical bills.
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