Retired Team Leader Soham Reekey  

Species Age Sex Str Dex End Int Edu SocPsiUPP
Suerrat 76 M 1 (-2) 1 (-2) 1 (-2) 10 (1) 11 (1) 3 (-1)None111AB3
Ecstatic, Knock-kneed, Sharp-Tongued
 
Skills
Advocate 2
Athletics (Dexterity) 1
Broker 0
Carouse 1
Drive 0
Electronics (Computers) 1
Electronics (Remote Ops) 1
Gambler 1
Gun Combat (Archaic) 1
Gun Combat (Energy) 1
Investigate 1
Jack-of-All-Trades 1
Leadership 1
Medic 1
Melee (Blade) 1
Melee (Fencing) 1
Navigation 1
Persuade 1
Pilot 0
Science (Social Sciences/Belief) 1
Seafarer 0
Stealth 1
Steward 0
Streetwise 1
Survival 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Merchant Free Trader 11
Rogue Enforcer 57
Drifter Scavenger 14
Believer Missionary/Humanitarian Team Leader22
 
Name Type Affinity Enmity Power Influence Species
Terra Cumming Contact 2 1 0 0 Sylean (F/60)
Benjaman Watkins Enemy 0 0 3 3 Swanfeh (M/60)
Helene Hawdon Enemy 0 3 2 1 Happrhani (F/55)
Mattie Aubert Enemy 1 1 1 2 Suerrat (F/24)
Mattie Aubert gained influence with the character’s assistance.
 
Term Age History
1 18 Became a Merchant (Free Trader).
1 20 Make an unexpected connection outside Soham Reekey's normal circles. Gain a Contact.
1 22 Promoted to Merchant (Free Trader) rank 1.
2 22 Voluntarily left Free Trader
2 22 Became a Rogue (Enforcer).
2 24 Involved in the planning of an impressive heist.
2 26 Promoted to Rogue (Enforcer) rank 1.
3 26 Continued as Rogue (Enforcer).
3 27 Soham Reekey spend months in the dangerous criminal underworld.
3 30 Promoted to Rogue (Enforcer) rank 2.
4 30 Continued as Rogue (Enforcer).
4 34 Involved in a gambling ring.
5 34 Continued as Rogue (Enforcer).
5 38 Involved in a gambling ring.
5 38 Forced to continue current assignment.
5 38 Promoted to Rogue (Enforcer) rank 3.
6 38 Continued as Rogue (Enforcer).
6 41 Backstab a fellow rogue for personal gain.
6 42 Promoted to Rogue (Enforcer) rank 4.
7 42 Continued as Rogue (Enforcer).
7 46 Crime pays off. Gain victim as Enemy.
7 46 Promoted to Rogue (Enforcer) rank 5.
8 46 Continued as Rogue (Enforcer).
8 50 A police detective or rival criminal forces Soham Reekey to flee and vows to hunt Soham Reekey down. Gain an Enemy.
9 50 Failed to qualify for Corporate Agent (Agent).
9 50 Became a Drifter (Scavenger).
9 54 Victim of a crime
10 54 Continued as Drifter (Scavenger).
10 56 Find valuable salvage.
10 58 Promoted to Drifter (Scavenger) rank 1.
11 58 Continued as Drifter (Scavenger).
11 61 Encounter a Psionic institute.
11 61 Tested for psionic powers
12 62 Aging Crisis. Owe 30,000 for medical bills.
12 62 Retired at age 62.
12 62 Continued as Drifter (Scavenger).
12 65 Soham Reekey do not know what happened to Soham Reekey. There is a gap in Soham Reekey's memory.
13 65 Aging Crisis. Owe 60,000 for medical bills.
13 65 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
13 67 A notable academic consults with Soham Reekey about a publication or documentary he is working on. Gain a Contact in academia.
13 69 Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker.
14 69 Aging Crisis. Owe 20,000 for medical bills.
14 69 Continued as Believer (Missionary/Humanitarian).
14 70 A romantic relationship ends badly. Gain a Rival or Enemy.
14 73 Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader.
15 73 Aging Crisis. Owe 50,000 for medical bills.
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