Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Corporate). |
1 |
20 |
Sterling Casey's business expands, Sterling Casey's corporation grows, or the colony thrives. |
2 |
22 |
Continued as Citizen (Corporate). |
2 |
23 |
Nearly killed. Fully recovered. Owe 12,500 for medical bills. |
3 |
23 |
Became a Army (Army Support) with the new title Private. |
3 |
25 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
4 |
27 |
Continued as Army (Army Support). |
4 |
29 |
Forced out after co-operating with military investigation in commanding officer's illegal activity. |
5 |
29 |
Failed to qualify for Scientist (Scholar). |
5 |
29 |
Became a Drifter (Scavenger). |
5 |
32 |
Sterling Casey run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
6 |
32 |
Switched to Citizen (Colonist). |
6 |
33 |
Sterling Casey befriend a superior in the corporation or the colony. |
6 |
36 |
Promoted to Citizen (Colonist) rank 1. |
7 |
36 |
Continued as Citizen (Colonist). |
7 |
40 |
Sterling Casey gain experience in a technical field as a computer operator or surveyor. |
7 |
40 |
Promoted to Citizen (Colonist) rank 2 with the new title Settler. |
8 |
40 |
Continued as Citizen (Colonist). |
8 |
43 |
Hard times caused by a lack of interstellar trade costs Sterling Casey Sterling Casey's job. |
9 |
43 |
Returned to Drifter (Scavenger). |
9 |
47 |
Attacked by enemies that Sterling Casey easily defeat. |
9 |
47 |
Gain Enemy if Sterling Casey don't already have one. |
9 |
47 |
Forced to muster out. |
10 |
47 |
Aging Crisis. Owe 60,000 for medical bills. |
10 |
47 |
Retired at age 47. |
10 |
47 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
10 |
48 |
Sterling Casey come into conflict with a splinter group Sterling Casey's own religion which maintains Sterling Casey's version is the wrong one. Gain 3 Rivals. |
11 |
48 |
Aging Crisis. Owe 50,000 for medical bills. |
11 |
48 |
Retired. |
11 |
50 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
12 |
52 |
Aging Crisis. Owe 20,000 for medical bills. |
12 |
56 |
Moved to a new world. |
13 |
56 |
Aging Crisis. Owe 40,000 for medical bills. |
13 |
57 |
Gained a contact. |
14 |
60 |
Aging Crisis. Owe 30,000 for medical bills. |
14 |
63 |
A new romantic starts. Gain an Ally. |
15 |
64 |
Aging Crisis. Owe 10,000 for medical bills. |
15 |
65 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
16 |
68 |
Aging Crisis. Owe 30,000 for medical bills. |
16 |
71 |
Good fortune. |
17 |
72 |
Aging Crisis. Owe 10,000 for medical bills. |
17 |
75 |
Betrayal. Convert an Ally into a Rival or Enemy. |
18 |
76 |
Aging Crisis. Owe 30,000 for medical bills. |