Retired Technician Sterling Watkins  

Species Age Sex Str Dex End Int Edu SocUPP
Suerrat 76 M 1 (-2) 1 (-2) 1 (-2) 4 (-1) 9 (1) 11 (1)11149B
Pert, Always has a whiny voice, Sad
 
Skills
Advocate 1
Athletics (Endurance) 1
Diplomat 1
Electronics (Remote Ops) 1
Electronics (Sensors) 2
Gambler 1
Gun Combat (Archaic) 1
Gun Combat (Energy) 1
Gunner 0
Jack-of-All-Trades 1
Language 0
Mechanic 1
Medic 1
Melee (Bludgeon) 1
Melee (Grapple) 1
Melee (Unarmed) 1
Persuade 1
Pilot 0
Profession (Sports/Track & Field) 1
Science (Physical Sciences/Chemistry) 1
Seafarer 0
Survival 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Navy Line/Crew Crewman01
Drifter Scavenger 13
Scout Surveyor Scout23
Citizen Worker Technician25
Believer Missionary/Humanitarian Junior Project Worker-12
Retired 01
 
Name Type Affinity Enmity Power Influence Species
Rita Gilbert Enemy 0 5 6 0 Tapazmal (F/14)
Rita Gilbert has negatively life-changing event.
Troy Fitget Rival 1 1 2 0 Suerrat (M/47)
Harley Wright Enemy 0 3 0 0 Suerrat (M/32)
Harley Wright has negatively life-changing event.
 
Term Age History
1 18 Failed to qualify for Colonist (Citizen).
1 18 Submitted to the draft.
1 18 Became a Navy (Line/Crew) with the new title Crewman.
1 21 Sterling Watkins is falsely accused for an accident that causes the death of several crew members. Gain the officer who blamed Sterling Watkins as an Enemy.
2 21 Failed to qualify for Broker (Merchant).
2 21 Became a Drifter (Scavenger).
2 22 Amnesia.
2 25 Promoted to Drifter (Scavenger) rank 1.
3 25 Continued as Drifter (Scavenger).
3 29 A romantic relationship ends badly. Gain a Rival or Enemy.
4 29 Continued as Drifter (Scavenger).
4 31 Scarred. Fully recovered. Owe 5,000 for medical bills.
5 31 Became a Scout (Surveyor).
5 34 Sterling Watkins's scout ship is one of the first on the scene to rescue the survivors of a disaster but Sterling Watkins fail to help. Gain an Enemy.
5 34 Sterling Watkins have no idea what happened to Sterling Watkins – they found Sterling Watkins's ship drifting on the fringes of friendly space.
5 35 Promoted to Scout (Surveyor) rank 1 with the new title Scout.
6 35 Continued as Scout (Surveyor).
6 39 Spend several years jumping from world to world in Sterling Watkins's scout ship.
6 39 Promoted to Scout (Surveyor) rank 2.
7 39 Continued as Scout (Surveyor).
7 43 Moved to a new world.
8 43 Voluntarily left Surveyor
8 43 Became a Citizen (Worker).
8 47 Political upheaval strikes Sterling Watkins's homeworld, and Sterling Watkins is caught up in the revolution.
8 47 Promoted to Citizen (Worker) rank 1.
9 47 Continued as Citizen (Worker).
9 50 Advanced training in a specialist field.
9 51 Promoted to Citizen (Worker) rank 2 with the new title Technician.
10 51 Continued as Citizen (Worker).
10 54 Good fortune
11 55 Continued as Citizen (Worker).
11 57 Spent time maintaining and using heavy vehicles.
12 59 Aging Crisis. Owe 10,000 for medical bills.
12 59 Retired at age 59.
12 59 Continued as Citizen (Worker).
12 60 Advanced training in a specialist field.
12 63 Forced to muster out.
13 63 Aging Crisis. Owe 40,000 for medical bills.
13 63 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
13 67 Sterling Watkins is caught in the periphery of a scandal.
13 67 Demoted to Believer (Missionary/Humanitarian) rank -1.
14 67 Aging Crisis. Owe 50,000 for medical bills.
14 67 Continued as Believer (Missionary/Humanitarian).
14 71 Sterling Watkins accepted an offer of inducements to betray Sterling Watkins's faith. Gain 750,000 in cash.
15 71 Aging Crisis. Owe 30,000 for medical bills.
15 71 Retired.
15 73 A romantic relationship ends badly. Gain a Rival or Enemy.
16 75 Aging Crisis. Owe 50,000 for medical bills.
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