Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Corporate). |
1 |
22 |
A revolution, attack or other unusual event throws Sullivan Byrd's life into chaos, forcing Sullivan Byrd to leave the planet. |
2 |
22 |
Failed to qualify for Merchant Academy. |
2 |
22 |
Submitted to the draft. |
2 |
22 |
Became a Scout (Surveyor). |
2 |
26 |
When dealing with an alien race, Sullivan Byrd botch an opportunity to gather extra intelligence about them. |
2 |
26 |
Sullivan Byrd have no idea what happened to Sullivan Byrd – they found Sullivan Byrd's ship drifting on the fringes of friendly space. |
3 |
26 |
Continued as Scout (Surveyor). |
3 |
29 |
Spend several years jumping from world to world in Sullivan Byrd's scout ship. |
3 |
30 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |
4 |
30 |
Continued as Scout (Surveyor). |
4 |
31 |
Sullivan Byrd survey an alien world. |
5 |
34 |
Voluntarily left Surveyor |
5 |
34 |
Entered Merchant Academy with the Business curriculum. |
5 |
37 |
Study Heavy Weapons (Vehicle) as a hobby. |
5 |
38 |
Graduated. |
6 |
38 |
Became a Merchant (Broker). |
6 |
38 |
Promoted to Merchant (Broker) rank 1. |
6 |
40 |
Given advanced training in a specialist field |
7 |
42 |
Continued as Merchant (Broker). |
7 |
45 |
Smuggle illegal items onto a planet. |
7 |
46 |
Promoted to Merchant (Broker) rank 2. |
8 |
46 |
Continued as Merchant (Broker). |
8 |
47 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
9 |
50 |
Continued as Merchant (Broker). |
9 |
54 |
Make an unexpected connection outside Sullivan Byrd's normal circles. Gain a Contact. |
10 |
54 |
Aging Crisis. Owe 40,000 for medical bills. |
10 |
54 |
Retired at age 54. |
10 |
54 |
Continued as Merchant (Broker). |
10 |
57 |
Befriend a useful ally in one sphere. Gain an Ally. |
10 |
58 |
Promoted to Merchant (Broker) rank 3 with the new title Experienced Broker. |
11 |
58 |
Aging Crisis. Owe 20,000 for medical bills. |
11 |
58 |
Continued as Merchant (Broker). |
11 |
59 |
Risk Sullivan Byrd's fortune on a possibility lucrative deal and win. |
11 |
62 |
Promoted to Merchant (Broker) rank 4. |
12 |
62 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
62 |
Continued as Merchant (Broker). |
12 |
63 |
Sullivan Byrd's ship or starport is destroyed by criminals. Gain them as an Enemy. |
12 |
66 |
Promoted to Merchant (Broker) rank 5. |
13 |
66 |
Aging Crisis. Owe 40,000 for medical bills. |
13 |
66 |
Continued as Merchant (Broker). |
13 |
68 |
A new romantic starts. Gain an Ally. |
13 |
70 |
Promoted to Merchant (Broker) rank 6. |
13 |
70 |
Forced to muster out. |
14 |
70 |
Aging Crisis. Owe 40,000 for medical bills. |
14 |
70 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
14 |
71 |
Sullivan Byrd aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
15 |
71 |
Aging Crisis. Owe 10,000 for medical bills. |
15 |
71 |
Retired. |
15 |
73 |
A new romantic starts. Gain an Ally. |
16 |
75 |
Aging Crisis. Owe 50,000 for medical bills. |