Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Law Enforcement) with the new title Rookie. |
1 |
21 |
Hard times caused by a lack of interstellar trade costs Tabepat's job. |
2 |
21 |
Became a Scout (Explorer). |
2 |
22 |
Tabepat discover a world, item or information of worth to the Imperium. |
2 |
25 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
3 |
25 |
Continued as Scout (Explorer). |
3 |
27 |
Severely injured. Fully recovered. Owe 30,000 for medical bills. |
3 |
29 |
Promoted to Scout (Explorer) rank 2. |
4 |
29 |
Continued as Scout (Explorer). |
4 |
30 |
Tabepat have no idea what happened to Tabepat – they found Tabepat's ship drifting on the fringes of friendly space. |
5 |
30 |
Became a Merchant (Free Trader). |
5 |
32 |
Embroiled in legal trouble. |
6 |
34 |
Continued as Merchant (Free Trader). |
6 |
37 |
Nearly killed. Owe 10,000 for medical bills. |
6 |
38 |
Promoted to Merchant (Free Trader) rank 1. |
7 |
38 |
Continued as Merchant (Free Trader). |
7 |
41 |
Severely injured. Owe 5,000 for medical bills. |
8 |
41 |
Aging Crisis. Owe 50,000 for medical bills. |
8 |
41 |
Retired at age 41. |
8 |
41 |
Retired. |
8 |
42 |
Lightly injured, no permanent damage. Fully recovered. |
9 |
45 |
Aging Crisis. Owe 50,000 for medical bills. |
9 |
49 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
10 |
49 |
Aging Crisis. Owe 40,000 for medical bills. |
10 |
50 |
Gained a contact. |
11 |
53 |
Aging Crisis. Owe 10,000 for medical bills. |
11 |
55 |
Gained a contact. |
12 |
57 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
58 |
Betrayal. Convert an Ally into a Rival or Enemy. |
13 |
61 |
Aging Crisis. Owe 20,000 for medical bills. |
13 |
65 |
Betrayal. Convert an Ally into a Rival or Enemy. |
14 |
65 |
Aging Crisis. Owe 10,000 for medical bills. |
14 |
69 |
A new romantic starts. Gain an Ally. |
15 |
69 |
Aging Crisis. Owe 20,000 for medical bills. |
15 |
73 |
A new romantic starts. Gain an Ally. |
16 |
73 |
Aging Crisis. Owe 60,000 for medical bills. |