Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
22 |
Thurman Woolahan's ship or starport is destroyed by criminals. Gain them as an Enemy. |
2 |
22 |
Became a Agent (Intelligence). |
2 |
23 |
Given specialist training in vehicles. |
2 |
26 |
Promoted to Agent (Intelligence) rank 1 with the new title Agent. |
3 |
26 |
Continued as Agent (Intelligence). |
3 |
29 |
Go undercover to investigate an enemy. |
3 |
29 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
3 |
30 |
Promoted to Agent (Intelligence) rank 2 with the new title Field Agent. |
4 |
30 |
Continued as Agent (Intelligence). |
4 |
34 |
Established a network of contacts. Gain 1 contacts. |
4 |
34 |
Promoted to Agent (Intelligence) rank 3. |
5 |
34 |
Continued as Agent (Intelligence). |
5 |
36 |
Advanced training in a specialist field. |
5 |
38 |
Promoted to Agent (Intelligence) rank 4 with the new title Special Agent. |
6 |
38 |
Continued as Agent (Intelligence). |
6 |
40 |
Advanced training in a specialist field. |
6 |
42 |
Promoted to Agent (Intelligence) rank 5 with the new title Assistant Director. |
7 |
42 |
Continued as Agent (Intelligence). |
7 |
43 |
Befriended by a senior agent. |
7 |
46 |
Promoted to Agent (Intelligence) rank 6 with the new title Director. |
8 |
46 |
Continued as Agent (Intelligence). |
8 |
48 |
Advanced training in a specialist field. |
8 |
50 |
Promoted to Agent (Intelligence) rank 7. |
9 |
50 |
Voluntarily left Intelligence |
9 |
50 |
Failed to qualify for Merchant Academy. |
9 |
50 |
Became a Drifter (Wanderer). |
9 |
51 |
Betrayed by a friend. One of Thurman Woolahan's Contacts or Allies betrays Thurman Woolahan, ending Thurman Woolahan's career. That Contact or Ally becomes a Rival or Enemy. |
10 |
54 |
Continued as Drifter (Wanderer). |
10 |
56 |
Betrayed by a friend. One of Thurman Woolahan's Contacts or Allies betrays Thurman Woolahan, ending Thurman Woolahan's career. That Contact or Ally becomes a Rival or Enemy. |
11 |
58 |
Continued as Drifter (Wanderer). |
11 |
59 |
Thurman Woolahan run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
12 |
59 |
Aging Crisis. Owe 30,000 for medical bills. |
12 |
59 |
Retired at age 59. |
12 |
59 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
12 |
61 |
Thurman Woolahan refused an offer of inducements to betray Thurman Woolahan's faith. Gain 6 enemies. |
12 |
63 |
Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |
13 |
63 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
63 |
Continued as Believer (Holy Warrior). |
13 |
64 |
Thurman Woolahan accepted an offer of inducements to betray Thurman Woolahan's faith. Gain 770,000 in cash. |
13 |
67 |
Promoted to Believer (Holy Warrior) rank 2 with the new title Combat Leader. |
14 |
67 |
Aging Crisis. Owe 10,000 for medical bills. |
14 |
67 |
Retired. |
14 |
68 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
15 |
71 |
Aging Crisis. Owe 20,000 for medical bills. |
15 |
73 |
Gained a contact. |
16 |
75 |
Aging Crisis. Owe 30,000 for medical bills. |