Term |
Age |
History |
---|
1 |
18 |
Became a Marine (Star Marine) with the new title Marine. |
1 |
21 |
On the front lines of a planetary assault and occupation. |
1 |
22 |
Promoted to Marine (Star Marine) rank 1 with the new title Lance Corporal. |
2 |
22 |
Voluntarily left Star Marine |
2 |
22 |
Became a Scout (Surveyor). |
2 |
26 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
2 |
26 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |
3 |
26 |
Continued as Scout (Surveyor). |
3 |
28 |
Tim Learmonth's scout ship is one of the first on the scene to rescue the survivors of a disaster but Tim Learmonth fail to help. Gain an Enemy. |
3 |
28 |
Psychologically damaged by Tim Learmonth's time in the scouts. |
4 |
30 |
Continued as Scout (Surveyor). |
4 |
33 |
When dealing with an alien race, Tim Learmonth botch an opportunity to gather extra intelligence about them. |
4 |
33 |
Tim Learmonth inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
5 |
34 |
Continued as Scout (Surveyor). |
5 |
38 |
Spend several years jumping from world to world in Tim Learmonth's scout ship. |
5 |
38 |
Promoted to Scout (Surveyor) rank 2. |
6 |
38 |
Continued as Scout (Surveyor). |
6 |
42 |
Moved to a new world. |
6 |
42 |
Forced to muster out. |
7 |
42 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
7 |
45 |
Tim Learmonth have been following false teachings! |
8 |
45 |
Failed to qualify for Merchant Marine (Merchant). |
8 |
45 |
Submitted to the draft. |
8 |
45 |
Became a Agent (Law Enforcement) with the new title Rookie. |
8 |
47 |
Go undercover to investigate an enemy. |
8 |
47 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
8 |
49 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
9 |
49 |
Continued as Agent (Law Enforcement). |
9 |
52 |
Accepted a deal with criminal or other figure under investigation. |
10 |
52 |
Became a Drifter (Scavenger). |
10 |
53 |
Injured. Fully recovered. Owe 2,500 for medical bills. |
11 |
53 |
Switched to Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
11 |
57 |
Tim Learmonth come into conflict with a splinter group Tim Learmonth's own religion which maintains Tim Learmonth's version is the wrong one. Gain 2 Rivals. |
12 |
57 |
Switched to Drifter (Barbarian). |
12 |
58 |
Suffer from a life-threatening illness. |
13 |
58 |
Aging Crisis. Owe 40,000 for medical bills. |
13 |
58 |
Retired at age 58. |
13 |
58 |
Returned to Believer (Missionary/Humanitarian). |
13 |
62 |
Tim Learmonth is sent to a new community or parish to preach The Word among the poor. |
13 |
62 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
14 |
62 |
Aging Crisis. Owe 60,000 for medical bills. |
14 |
62 |
Continued as Believer (Missionary/Humanitarian). |
14 |
63 |
Tim Learmonth accepted an offer of inducements to betray Tim Learmonth's faith. Gain 590,000 in cash. |
14 |
66 |
Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader. |
15 |
66 |
Aging Crisis. Owe 20,000 for medical bills. |
15 |
66 |
Retired. |
15 |
67 |
Betrayal. Convert an Ally into a Rival or Enemy. |
16 |
70 |
Aging Crisis. Owe 60,000 for medical bills. |
16 |
72 |
Gained a contact. |
17 |
74 |
Aging Crisis. Owe 30,000 for medical bills. |