Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Wanderer). |
1 |
20 |
Attempted a risky adventure and was wildly successful. |
2 |
22 |
Continued as Drifter (Wanderer). |
2 |
26 |
Forced to continue current assignment. |
2 |
26 |
Promoted to Drifter (Wanderer) rank 1. |
3 |
26 |
Continued as Drifter (Wanderer). |
3 |
28 |
Find Ancient Technology. |
4 |
30 |
Continued as Drifter (Wanderer). |
4 |
33 |
A new romantic starts. Gain an Ally. |
4 |
34 |
Forced to muster out. |
5 |
34 |
Entered Merchant Academy with the Shipboard curriculum. |
5 |
38 |
War breaks out, triggering a mandatory draft. |
5 |
38 |
Fled from the draft. |
5 |
38 |
Dropped out of the merchant academy. |
6 |
38 |
Switched to Drifter (Barbarian). |
6 |
42 |
Severely injured. Owe 20,000 for medical bills. |
7 |
42 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
7 |
44 |
Lost eye or limb. Owe 5,000 for medical bills. |
8 |
46 |
Aging Crisis. Owe 50,000 for medical bills. |
8 |
46 |
Retired at age 46. |
8 |
46 |
Continued as Believer (Missionary/Humanitarian). |
8 |
50 |
Tobe Brooks aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
9 |
50 |
Retired. |
9 |
54 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
10 |
54 |
Aging Crisis. Owe 30,000 for medical bills. |
10 |
55 |
Gained a contact. |
11 |
58 |
Aging Crisis. Owe 60,000 for medical bills. |
11 |
59 |
Gained a contact. |
12 |
62 |
Aging Crisis. Owe 50,000 for medical bills. |
12 |
63 |
A new romantic starts. Gain an Ally. |
13 |
66 |
Aging Crisis. Owe 20,000 for medical bills. |
13 |
69 |
Betrayal. Convert an Ally into a Rival or Enemy. |
14 |
70 |
Aging Crisis. Owe 20,000 for medical bills. |
14 |
73 |
Good fortune. |
15 |
74 |
Aging Crisis. Owe 40,000 for medical bills. |