Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
20 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
1 |
28 |
Left the colonies. |
2 |
28 |
Failed to qualify for Physician (Scholar). |
2 |
28 |
Became a Drifter (Wanderer). |
2 |
30 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
3 |
32 |
Continued as Drifter (Wanderer). |
3 |
36 |
Betrayed by a friend. One of Vaughn Lyness's Contacts or Allies betrays Vaughn Lyness, ending Vaughn Lyness's career. That Contact or Ally becomes a Rival or Enemy. |
4 |
36 |
Became a Scout (Surveyor). |
4 |
39 |
Psychologically damaged by Vaughn Lyness's time in the scouts. |
5 |
39 |
Failed to qualify for Enforcer (Rogue). |
5 |
39 |
Switched to Drifter (Barbarian). |
5 |
43 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
5 |
43 |
Forced to muster out. |
6 |
43 |
Failed to qualify for Explorer (Scout). |
6 |
43 |
Switched to Drifter (Scavenger). |
6 |
44 |
Vaughn Lyness do not know what happened to Vaughn Lyness. There is a gap in Vaughn Lyness's memory. |
7 |
44 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
7 |
48 |
Vaughn Lyness secretly provide religious rites for a dying leader or noble, although they do not share Vaughn Lyness's faith. Gain an Ally in the family and a Rival who disagrees with Vaughn Lyness's choice. |
8 |
48 |
Continued as Believer (Mainstream Believer). |
8 |
51 |
Vaughn Lyness aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
8 |
52 |
Forced to muster out. |
9 |
52 |
Returned to Drifter (Barbarian). |
9 |
54 |
Vaughn Lyness do not know what happened to Vaughn Lyness. There is a gap in Vaughn Lyness's memory. |
10 |
54 |
Aging Crisis. Owe 30,000 for medical bills. |
10 |
54 |
Retired at age 54. |
10 |
54 |
Retired. |
10 |
55 |
Gained a contact. |
11 |
58 |
Aging Crisis. Owe 30,000 for medical bills. |
11 |
60 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
12 |
62 |
Aging Crisis. Owe 50,000 for medical bills. |
12 |
65 |
A new romantic starts. Gain an Ally. |
13 |
66 |
Aging Crisis. Owe 40,000 for medical bills. |
13 |
69 |
A new romantic starts. Gain an Ally. |
14 |
70 |
Aging Crisis. Owe 10,000 for medical bills. |
14 |
73 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
15 |
74 |
Aging Crisis. Owe 10,000 for medical bills. |