Retired Fighter Walker Babington  

Species Age Sex Str Dex End Int Edu SocPsiUPP
Dynchia 76 M 1 (-2) 1 (-2) 1 (-2) 5 (-1) 9 (1) 1 (-2)2 (-2)111591
Opportunistic
 
Skills
Animals 0
Astrogation 0
Athletics (Endurance) 1
Clairvoyance 0
Deception 0
Diplomat 0
Drive 0
Electronics 0
Flyer 0
Gun Combat (Archaic) 2
Jack-of-All-Trades 1
Language 0
Mechanic 0
Medic 1
Pilot 0
Profession (Worker/Religion) 1
Recon 1
Science (Social Sciences/Belief) 1
Stealth 1
Streetwise 3
Survival 0
Telepathy 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Scout Explorer Scout12
Scout Surveyor Scout11
Drifter Wanderer 22
Psion Psi-Warrrior Psi-Soldier13
Believer Missionary/Humanitarian Junior Project Worker01
Drifter Barbarian 01
Believer Holy Warrior Fighter14
Retired 01
 
Name Type Affinity Enmity Power Influence Species
Vertie Chambers Contact 3 1 1 0 Dynchia (F/71)
Gertie Corbeld Enemy 0 5 0 2 Dynchia (F/51)
Gertie Corbeld was ruined by misfortune caused by the character.
Jones Clark Enemy 0 4 2 1 Dynchia (M/16)
Arrsuezoegz Ungdourr Ally 6 0 0 0 Vargr, Imperium (M/70)
 
Term Age History
1 18 Became a Scout (Explorer).
1 20 Good fortune
1 22 Promoted to Scout (Explorer) rank 1 with the new title Scout.
2 22 Continued as Scout (Explorer).
2 24 Walker Babington's ship is damaged, and Walker Babington have to hitch-hike Walker Babington's way back across the stars to the nearest scout base.
2 24 Gain 1 Contacts. Gain 1 Enemies.
3 24 Failed to qualify for Engineer/Gunner (Navy).
3 24 Submitted to the draft.
3 24 Switched to Scout (Surveyor) with previous rank.
3 26 Walker Babington's scout ship is one of the first on the scene to rescue the survivors of a disaster but Walker Babington fail to help. Gain an Enemy.
3 26 Lightly injured, no permanent damage. Fully recovered.
3 28 Forced to muster out.
4 28 Failed to qualify for Worker (Citizen).
4 28 Became a Drifter (Wanderer).
4 32 Attempted a risky adventure and was wildly successful.
4 32 Promoted to Drifter (Wanderer) rank 1.
5 32 Continued as Drifter (Wanderer).
5 34 Encounter a Psionic institute.
5 34 Tested for psionic powers
5 36 Promoted to Drifter (Wanderer) rank 2.
6 36 Became a Psion (Psi-Warrrior) with the new title Psi-Soldier.
6 38 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
7 40 Continued as Psion (Psi-Warrrior).
7 42 Psionic strength increases.
7 44 Promoted to Psion (Psi-Warrrior) rank 1.
8 44 Continued as Psion (Psi-Warrrior).
8 48 An anti-psi cult or gang attempts to expose or attack Walker Babington.
9 48 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
9 51 Walker Babington have been following false teachings!
10 51 Switched to Drifter (Barbarian).
10 53 Betrayed by a friend. One of Walker Babington's Contacts or Allies betrays Walker Babington, ending Walker Babington's career. That Contact or Ally becomes a Rival or Enemy.
11 53 Aging Crisis. Owe 60,000 for medical bills.
11 53 Retired at age 53.
11 53 Switched to Believer (Holy Warrior) with the new title Hopeful.
11 57 Walker Babington retreat from the mundane world for a time in the hope of a revelation, although this affects your work and relationships.
11 57 Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter.
12 57 Aging Crisis. Owe 60,000 for medical bills.
12 57 Continued as Believer (Holy Warrior).
12 60 Birth or Death involving a family member or close friend.
13 61 Aging Crisis. Owe 50,000 for medical bills.
13 61 Continued as Believer (Holy Warrior).
13 63 Walker Babington faith is shaken.
14 65 Aging Crisis. Owe 10,000 for medical bills.
14 65 Continued as Believer (Holy Warrior).
14 69 Walker Babington is sent to a new community or parish to preach The Word among the poor.
14 69 Forced to muster out.
15 69 Aging Crisis. Owe 30,000 for medical bills.
15 69 Retired.
15 72 A romantic relationship ends badly. Gain a Rival or Enemy.
16 73 Aging Crisis. Owe 30,000 for medical bills.
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