Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Courier). |
1 |
21 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
2 |
21 |
Became a Marine (Ground Assault) with the new title Marine. |
2 |
25 |
Trapped behind enemy lines. |
2 |
25 |
Commissioned in Marine (Ground Assault) with the new title Lieutenant. |
2 |
25 |
Promoted to Marine (Ground Assault) officer rank 2 with the new title Captain. |
3 |
25 |
Continued as Marine (Ground Assault). |
3 |
29 |
Advanced training in a specialist field |
3 |
29 |
Promoted to Marine (Ground Assault) officer rank 3 with the new title Force Commander. |
4 |
29 |
Continued as Marine (Ground Assault). |
4 |
33 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
4 |
33 |
Promoted to Marine (Ground Assault) officer rank 4 with the new title Lieutenant Colonel. |
5 |
33 |
Attempted to change assignments. |
5 |
33 |
Failed to qualify for Marine Support (Marine). |
5 |
33 |
Continued as Marine (Ground Assault). |
5 |
37 |
A mission goes wrong and Walter James is stranded behind enemy lines. Ejected from the service. |
6 |
37 |
Failed to qualify for Colonist (Citizen). |
6 |
37 |
Submitted to the draft. |
6 |
37 |
Became a Navy (Flight) with the new title Crewman. |
6 |
38 |
Injured. Fully recovered. |
6 |
41 |
Promoted to Navy (Flight) rank 1 with the new title Able Spacehand. |
7 |
41 |
Continued as Navy (Flight). |
7 |
42 |
Commanding officer takes an interest in Walter James's career. |
7 |
45 |
Promoted to Navy (Flight) rank 2 with the new title Petty Officer, 3rd class. |
8 |
45 |
Attempted to change assignments. |
8 |
45 |
Failed to qualify for Engineer/Gunner (Navy). |
8 |
45 |
Continued as Navy (Flight). |
8 |
48 |
Gained a contact. |
8 |
49 |
Attempt at commissioned failed. |
8 |
49 |
Promoted to Navy (Flight) rank 3 with the new title Petty Officer, 2nd class. |
9 |
49 |
Continued as Navy (Flight). |
9 |
53 |
Severely injured. Fully recovered. Owe 1,250 for medical bills. |
10 |
53 |
Failed to qualify for Physician (Scholar). |
10 |
53 |
Became a Drifter (Scavenger). |
10 |
55 |
Attacked by enemies and injured. |
10 |
55 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
10 |
55 |
Gain Enemy if Walter James don't already have one. |
11 |
57 |
Continued as Drifter (Scavenger). |
11 |
58 |
Drafted into Explorer |
11 |
61 |
Promoted to Drifter (Scavenger) rank 1. |
12 |
61 |
Switched to Scout (Explorer) with previous rank. |
12 |
64 |
Walter James's scout ship is one of the first on the scene to rescue the survivors of a disaster but Walter James fail to help. Gain an Enemy. |
12 |
64 |
Walter James have no idea what happened to Walter James – they found Walter James's ship drifting on the fringes of friendly space. |
12 |
65 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
13 |
65 |
Aging Crisis. Owe 50,000 for medical bills. |
13 |
65 |
Retired at age 65. |
13 |
65 |
Voluntarily left Explorer |
13 |
65 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
13 |
67 |
Walter James is sent to a new community or parish to preach The Word among the poor. |
13 |
69 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
14 |
69 |
Aging Crisis. Owe 10,000 for medical bills. |
14 |
69 |
Continued as Believer (Missionary/Humanitarian). |
14 |
71 |
Walter James is involved in good works in the community, gaining the respect of a large segment of
society. Gain SOC +1 and an Ally. |
14 |
73 |
Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader. |
15 |
73 |
Aging Crisis. Owe 10,000 for medical bills. |