Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Corporate). |
1 |
20 |
Spent time maintaining and using heavy vehicles. |
1 |
22 |
Promoted to Citizen (Corporate) rank 1. |
2 |
22 |
Continued as Citizen (Corporate). |
2 |
26 |
Ward Frazier befriend a superior in the corporation or the colony. |
3 |
26 |
Continued as Citizen (Corporate). |
3 |
30 |
Advanced training in a specialist field. |
3 |
30 |
Forced to muster out. |
4 |
30 |
Became a Agent (Intelligence). |
4 |
31 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
5 |
31 |
Failed to qualify for Physician (Scholar). |
5 |
31 |
Submitted to the draft. |
5 |
31 |
Became a Marine (Star Marine) with the new title Marine. |
5 |
32 |
Victim of a crime |
5 |
35 |
Commissioned in Marine (Star Marine) with the new title Lieutenant. |
5 |
35 |
Promoted to Marine (Star Marine) officer rank 2 with the new title Captain. |
6 |
35 |
Continued as Marine (Star Marine). |
6 |
36 |
Ward Frazier is tormented by or quarrel with an officer or fellow soldier. Gain that officer as a Rival. |
7 |
36 |
Failed to qualify for Performer (Entertainer). |
7 |
36 |
Became a Drifter (Scavenger). |
7 |
38 |
Encounter a Psionic institute. |
7 |
38 |
Tested for psionic powers |
7 |
40 |
Promoted to Drifter (Scavenger) rank 1. |
8 |
40 |
Became a Psion (Psi-Warrrior) with the new title Psi-Soldier. |
8 |
41 |
Advanced training in a specialist field. |
9 |
44 |
Continued as Psion (Psi-Warrrior). |
9 |
45 |
Moved to a new world. |
9 |
48 |
Promoted to Psion (Psi-Warrrior) rank 1. |
10 |
48 |
Continued as Psion (Psi-Warrrior). |
10 |
50 |
Psionic abilities make Ward Frazier uncomfortable to be around. One contact or ally becomes a rival. |
10 |
52 |
Promoted to Psion (Psi-Warrrior) rank 2 with the new title Knight. |
11 |
52 |
Voluntarily left Psi-Warrrior |
11 |
52 |
Became a Noble (Administrator) with the new title Assistant. |
11 |
55 |
Injured. Fully recovered. Owe 1,250 for medical bills. |
11 |
56 |
Promoted to Noble (Administrator) rank 1 with the new title Clerk. |
12 |
56 |
Aging Crisis. Owe 50,000 for medical bills. |
12 |
56 |
Retired at age 56. |
12 |
56 |
Continued as Noble (Administrator). |
12 |
60 |
Ward Frazier reign is acclaimed by all as being fair and wise – or in the case of a dilettante, Ward Frazier sponge off Ward Frazier's family’s wealth a while longer. Gain either a jealous relative or an unhappy subject as an Enemy. |
13 |
60 |
Aging Crisis. Owe 50,000 for medical bills. |
13 |
60 |
Continued as Noble (Administrator). |
13 |
63 |
time as a ruler or playboy gives Ward Frazier a wide range of experiences. |
13 |
64 |
Promoted to Noble (Administrator) rank 2 with the new title Supervisor. |
14 |
64 |
Aging Crisis. Owe 40,000 for medical bills. |
14 |
64 |
Voluntarily left Administrator |
14 |
64 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
14 |
66 |
Ward Frazier aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
15 |
66 |
Aging Crisis. Owe 10,000 for medical bills. |
15 |
66 |
Retired. |
15 |
67 |
Betrayal. Convert an Ally into a Rival or Enemy. |
16 |
70 |
Aging Crisis. Owe 20,000 for medical bills. |
16 |
74 |
A new romantic starts. Gain an Ally. |
17 |
74 |
Aging Crisis. Owe 40,000 for medical bills. |