Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Wanderer). |
1 |
20 |
Attacked by enemies and injured. |
1 |
20 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
1 |
20 |
Gain Enemy if Wellington Casey don't already have one. |
1 |
22 |
Promoted to Drifter (Wanderer) rank 1. |
2 |
22 |
Continued as Drifter (Wanderer). |
2 |
26 |
Severely injured. Owe 15,000 for medical bills. |
3 |
26 |
Became a Navy (Line/Crew) with the new title Crewman. |
3 |
28 |
Wellington Casey foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
3 |
30 |
Promoted to Navy (Line/Crew) rank 1 with the new title Able Spacehand. |
4 |
30 |
Continued as Navy (Line/Crew). |
4 |
31 |
Lightly injured, no permanent damage. Fully recovered. |
5 |
31 |
Became a Rogue (Pirate) with the new title Lackey. |
5 |
33 |
A crime lord considers Wellington Casey his protégé. |
5 |
35 |
Promoted to Rogue (Pirate) rank 1 with the new title Henchman. |
6 |
35 |
Voluntarily left Pirate |
6 |
35 |
Failed to qualify for Artist (Entertainer). |
6 |
35 |
Submitted to the draft. |
6 |
35 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
6 |
37 |
Bankrupted by a rival. Gain the other trader as a Rival. |
7 |
37 |
Switched to Drifter (Scavenger). |
7 |
40 |
Wellington Casey do not know what happened to Wellington Casey. There is a gap in Wellington Casey's memory. |
8 |
40 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
8 |
44 |
Wellington Casey faith is shaken. |
9 |
44 |
Continued as Believer (Holy Warrior). |
9 |
46 |
Wellington Casey faith is shaken. |
10 |
48 |
Voluntarily left Holy Warrior |
10 |
48 |
Returned to Drifter (Scavenger). |
10 |
49 |
Betrayed by a friend. One of Wellington Casey's Contacts or Allies betrays Wellington Casey, ending Wellington Casey's career. That Contact or Ally becomes a Rival or Enemy. |
11 |
49 |
Returned to Believer (Holy Warrior). |
11 |
52 |
Wellington Casey faith is shaken. |
12 |
53 |
Continued as Believer (Holy Warrior). |
12 |
56 |
Wellington Casey aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
13 |
56 |
Aging Crisis. Owe 40,000 for medical bills. |
13 |
56 |
Retired at age 56. |
13 |
56 |
Retired. |
13 |
58 |
A new romantic starts. Gain an Ally. |
14 |
60 |
Aging Crisis. Owe 20,000 for medical bills. |
14 |
62 |
Good fortune. |
15 |
64 |
Aging Crisis. Owe 30,000 for medical bills. |
15 |
67 |
Gained a contact. |
16 |
68 |
Aging Crisis. Owe 20,000 for medical bills. |
16 |
69 |
Betrayal. Convert an Ally into a Rival or Enemy. |
17 |
72 |
Aging Crisis. Owe 30,000 for medical bills. |
17 |
74 |
Victim of a crime. |
18 |
76 |
Aging Crisis. Owe 10,000 for medical bills. |