Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Army Support (Army). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Scout (Courier). |
1 |
20 |
Wesley Cox's ship is damaged, and Wesley Cox have to hitch-hike Wesley Cox's way back across the stars to the nearest scout base. |
1 |
20 |
Gain 6 Contacts. Gain 1 Enemies. |
2 |
20 |
Became a Merchant (Free Trader). |
2 |
24 |
A series of bad deals and decisions force Wesley Cox into bankruptcy. Wesley Cox salvages what Wesley Cox can. |
3 |
24 |
Entered Merchant Academy with the Shipboard curriculum. |
3 |
25 |
Gained a contact. |
3 |
28 |
Graduated. |
4 |
28 |
Switched to Merchant (Merchant Marine) with the new title Crewman. |
4 |
28 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
4 |
32 |
Good fortune |
4 |
32 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
5 |
32 |
Continued as Merchant (Merchant Marine). |
5 |
33 |
Given advanced training in a specialist field |
5 |
36 |
Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer. |
6 |
36 |
Aging Crisis. Owe 60,000 for medical bills. |
6 |
36 |
Retired at age 36. |
6 |
36 |
Continued as Merchant (Merchant Marine). |
6 |
40 |
Promoted to Merchant (Merchant Marine) rank 4 with the new title 2nd Officer. |
7 |
40 |
Aging Crisis. Owe 60,000 for medical bills. |
7 |
40 |
Continued as Merchant (Merchant Marine). |
7 |
41 |
Befriend a useful ally in one sphere. Gain an Ally. |
7 |
44 |
Promoted to Merchant (Merchant Marine) rank 5 with the new title 1st Officer. |
8 |
44 |
Continued as Merchant (Merchant Marine). |
8 |
46 |
Wesley Cox's ship or starport is destroyed by criminals. Gain them as an Enemy. |
9 |
46 |
Aging Crisis. Owe 60,000 for medical bills. |
9 |
46 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
9 |
50 |
Wesley Cox is chosen to represent Wesley Cox's faith in a vid show or other highly public forum. |
9 |
50 |
Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |
10 |
50 |
Aging Crisis. Owe 50,000 for medical bills. |
10 |
50 |
Continued as Believer (Holy Warrior). |
10 |
52 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
10 |
54 |
Promoted to Believer (Holy Warrior) rank 2 with the new title Combat Leader. |
11 |
54 |
Aging Crisis. Owe 10,000 for medical bills. |
11 |
54 |
Continued as Believer (Holy Warrior). |
11 |
57 |
Wesley Cox is involved in good works in the community, gaining the respect of a large segment of
society. Gain SOC +1 and an Ally. |
11 |
58 |
Promoted to Believer (Holy Warrior) rank 3 with the new title Force Commander. |
12 |
58 |
Aging Crisis. Owe 60,000 for medical bills. |
12 |
58 |
Continued as Believer (Holy Warrior). |
12 |
62 |
Wesley Cox come into conflict with a splinter group Wesley Cox's own religion which maintains Wesley Cox's version is the wrong one. Gain 1 Rivals. |
13 |
62 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
62 |
Retired. |
13 |
66 |
Birth or Death involving a family member or close friend. |
14 |
66 |
Aging Crisis. Owe 50,000 for medical bills. |
14 |
67 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
15 |
70 |
Aging Crisis. Owe 50,000 for medical bills. |
15 |
72 |
Betrayal. Convert an Ally into a Rival or Enemy. |
16 |
74 |
Aging Crisis. Owe 50,000 for medical bills. |