Retired Team Leader Wilmer Andrew  

Species Age Sex Str Dex End Int Edu SocPsiUPP
Halka 76 M 1 (-2) 1 (-2) 1 (-2) 5 (-1) 6 (0) 4 (-1)2 (-2)111564
Reliable, Ossified, Dominant
 
Skills
Carouse 0
Diplomat 1
Drive 0
Electronics (Computers) 1
Electronics (Remote Ops) 1
Flyer 0
Gun Combat (Archaic) 1
Investigate 0
Jack-of-All-Trades 3
Language 0
Leadership 2
Mechanic 1
Persuade 1
Profession (Hostile Environment) 0
Recon 0
Science (Social Sciences/Belief) 1
Steward 0
Streetwise 2
Vacc Suit 1
CareerAssignmentTitleRankTerms
Agent Corporate Agent 01
Navy Engineer/Gunner Crewman02
Army Cavalry Private01
Drifter Scavenger 23
Merchant Free Trader 01
Believer Missionary/Humanitarian Team Leader25
Retired 04
 
Name Type Affinity Enmity Power Influence Species
Aubree Carlson Rival 1 4 1 0 Tezcat (F/48)
An incident occured.
Brandie Prescott Rival 0 1 0 0 Halka (F/89)
Susanna Janson Ally 2 0 0 2 Halka (F/67)
Fred Bradley Ally 3 0 4 4 Halka (M/42)
Fred Bradley’s relationships have begun to affect the character.
Annabelle Alvarez Contact 0 1 0 1 Halka (F/15)
 
Term Age History
1 18 Became a Agent (Corporate Agent).
1 20 Scarred. Fully recovered. Owe 2,500 for medical bills.
2 20 Became a Navy (Engineer/Gunner) with the new title Crewman.
2 23 Severely injured.
2 24 Attempt at commissioned failed.
3 24 Continued as Navy (Engineer/Gunner).
3 25 Wilmer Andrew is tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival.
4 25 Failed to qualify for Intelligence (Agent).
4 25 Submitted to the draft.
4 25 Became a Army (Cavalry) with the new title Private.
4 27 Scarred. Fully recovered.
5 27 Failed to qualify for Journalist (Entertainer).
5 27 Became a Drifter (Scavenger).
5 31 A romantic relationship ends badly. Gain a Rival or Enemy.
5 31 Promoted to Drifter (Scavenger) rank 1.
6 31 Continued as Drifter (Scavenger).
6 35 Encounter a Psionic institute.
6 35 Tested for psionic powers
6 35 Promoted to Drifter (Scavenger) rank 2.
7 35 Continued as Drifter (Scavenger).
7 37 Suffer from a life-threatening illness.
8 37 Became a Merchant (Free Trader).
8 39 A series of bad deals and decisions force Wilmer Andrew into bankruptcy. Wilmer Andrew salvages what Wilmer Andrew can.
9 39 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
9 42 Wilmer Andrew is chosen to represent Wilmer Andrew's faith in a vid show or other highly public forum.
10 43 Continued as Believer (Missionary/Humanitarian).
10 46 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
10 47 Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker.
11 47 Continued as Believer (Missionary/Humanitarian).
11 50 Wilmer Andrew faith is shaken.
12 51 Aging Crisis. Owe 40,000 for medical bills.
12 51 Retired at age 51.
12 51 Continued as Believer (Missionary/Humanitarian).
12 54 Someone more charismatic but less devout than Wilmer Andrew has become Wilmer Andrew's superior.
12 55 Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader.
13 55 Aging Crisis. Owe 50,000 for medical bills.
13 55 Continued as Believer (Missionary/Humanitarian).
13 56 Wilmer Andrew is sent to a new community or parish to preach The Word among the poor.
13 59 Forced to muster out.
14 59 Aging Crisis. Owe 50,000 for medical bills.
14 59 Retired.
14 62 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
15 63 Aging Crisis. Owe 10,000 for medical bills.
15 65 A romantic relationship ends badly. Gain a Rival or Enemy.
16 67 Aging Crisis. Owe 40,000 for medical bills.
16 71 Nearly killed. Owe 45,000 for medical bills.
17 71 Aging Crisis. Owe 40,000 for medical bills.
17 74 Betrayal. Convert an Ally into a Rival or Enemy.
18 75 Aging Crisis. Owe 40,000 for medical bills.
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