Term |
Age |
History |
---|
1 |
18 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
1 |
21 |
Wilmer Prescott aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
2 |
21 |
Failed to qualify for Enforcer (Rogue). |
2 |
21 |
Became a Drifter (Wanderer). |
2 |
22 |
Find valuable salvage. |
2 |
25 |
Promoted to Drifter (Wanderer) rank 1. |
3 |
25 |
Continued as Drifter (Wanderer). |
3 |
27 |
Offered job by a patron. Now owe him a favor. |
3 |
29 |
Promoted to Drifter (Wanderer) rank 2. |
4 |
29 |
Became a Merchant (Broker). |
4 |
33 |
A sudden war destroys Wilmer Prescott's trade routes and contacts, forcing Wilmer Prescott to flee that region of space. |
4 |
33 |
Gain rebels as Enemy |
5 |
33 |
Became a Scout (Courier). |
5 |
34 |
Spend several years jumping from world to world in Wilmer Prescott's scout ship. |
6 |
37 |
Voluntarily left Courier |
6 |
37 |
Failed to qualify for Broker (Merchant). |
6 |
37 |
Switched to Drifter (Barbarian). |
6 |
41 |
Promoted to Drifter (Barbarian) rank 1. |
7 |
41 |
Continued as Drifter (Barbarian). |
7 |
42 |
Attempted a risky adventure and was wildly successful. |
7 |
45 |
Promoted to Drifter (Barbarian) rank 2 with the new title Warrior. |
8 |
45 |
Continued as Drifter (Barbarian). |
8 |
49 |
Good fortune |
8 |
49 |
Promoted to Drifter (Barbarian) rank 3. |
9 |
49 |
Continued as Drifter (Barbarian). |
9 |
51 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
10 |
51 |
Switched to Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
10 |
55 |
Someone more charismatic but less devout than Wilmer Prescott has become Wilmer Prescott's superior. |
11 |
55 |
Aging Crisis. Owe 40,000 for medical bills. |
11 |
55 |
Retired at age 55. |
11 |
55 |
Continued as Believer (Missionary/Humanitarian). |
11 |
56 |
Wilmer Prescott come into conflict with a splinter group Wilmer Prescott's own religion which maintains Wilmer Prescott's version is the wrong one. Gain 1 Rivals. |
12 |
56 |
Aging Crisis. Owe 30,000 for medical bills. |
12 |
56 |
Retired. |
12 |
59 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
13 |
60 |
Aging Crisis. Owe 50,000 for medical bills. |
13 |
62 |
Moved to a new world. |
14 |
64 |
Aging Crisis. Owe 10,000 for medical bills. |
14 |
66 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
15 |
68 |
Aging Crisis. Owe 50,000 for medical bills. |
15 |
71 |
Spend time with an alien race. Gain a contact. |
16 |
72 |
Aging Crisis. Owe 10,000 for medical bills. |
16 |
75 |
A new romantic starts. Gain an Ally. |
17 |
76 |
Aging Crisis. Owe 60,000 for medical bills. |