Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Law Enforcement) with the new title Rookie. |
1 |
22 |
Go undercover to investigate an enemy. |
1 |
19 |
Winston McDonald commit a legendary crime. |
1 |
22 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
2 |
22 |
Continued as Agent (Law Enforcement). |
2 |
24 |
Established a network of contacts. Gain 3 contacts. |
2 |
26 |
Promoted to Agent (Law Enforcement) rank 2 with the new title Sergeant. |
3 |
26 |
Continued as Agent (Law Enforcement). |
3 |
29 |
Given specialist training in vehicles. |
3 |
30 |
Promoted to Agent (Law Enforcement) rank 3 with the new title Detective. |
4 |
30 |
Continued as Agent (Law Enforcement). |
4 |
33 |
Advanced training in a specialist field. |
4 |
34 |
Promoted to Agent (Law Enforcement) rank 4 with the new title Lieutenant. |
5 |
34 |
Continued as Agent (Law Enforcement). |
5 |
35 |
Established a network of contacts. Gain 3 contacts. |
5 |
38 |
Promoted to Agent (Law Enforcement) rank 5 with the new title Chief. |
6 |
38 |
Continued as Agent (Law Enforcement). |
6 |
40 |
Winston McDonald went above and beyond the call of duty. |
6 |
42 |
Promoted to Agent (Law Enforcement) rank 6 with the new title Commissioner. |
7 |
42 |
Voluntarily left Law Enforcement |
7 |
42 |
Became a Scout (Surveyor). |
7 |
44 |
Serve as the courier for an important message from the Imperium. |
8 |
46 |
Attempted to change assignments. |
8 |
46 |
Switched to Scout (Explorer) with previous rank. |
8 |
48 |
Winston McDonald inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
9 |
48 |
Became a Citizen (Colonist). |
9 |
49 |
Winston McDonald befriend a superior in the corporation or the colony. |
9 |
52 |
Promoted to Citizen (Colonist) rank 1. |
10 |
52 |
Continued as Citizen (Colonist). |
10 |
54 |
Winston McDonald's business expands, Winston McDonald's corporation grows, or the colony thrives. |
10 |
56 |
Promoted to Citizen (Colonist) rank 2 with the new title Settler. |
11 |
56 |
Aging Crisis. Owe 40,000 for medical bills. |
11 |
56 |
Retired at age 56. |
11 |
56 |
Continued as Citizen (Colonist). |
11 |
60 |
Political upheaval strikes Winston McDonald's homeworld, and Winston McDonald is caught up in the revolution. |
12 |
60 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
60 |
Continued as Citizen (Colonist). |
12 |
62 |
Winston McDonald is rewarded for Winston McDonald's diligence or cunning. |
12 |
64 |
Promoted to Citizen (Colonist) rank 3. |
13 |
64 |
Aging Crisis. Owe 60,000 for medical bills. |
13 |
64 |
Continued as Citizen (Colonist). |
13 |
68 |
Winston McDonald is rewarded for Winston McDonald's diligence or cunning. |
13 |
68 |
Forced to muster out. |
14 |
68 |
Aging Crisis. Owe 30,000 for medical bills. |
14 |
68 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
14 |
71 |
Winston McDonald is caught in the periphery of a scandal. |
14 |
71 |
Demoted to Believer (Holy Warrior) rank -1. |
15 |
72 |
Aging Crisis. Owe 10,000 for medical bills. |
15 |
72 |
Continued as Believer (Holy Warrior). |
15 |
73 |
Winston McDonald faith is shaken. |
16 |
76 |
Aging Crisis. Owe 10,000 for medical bills. |