Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Wanderer). |
1 |
22 |
Gained a contact. |
1 |
22 |
Promoted to Drifter (Wanderer) rank 1. |
2 |
22 |
Continued as Drifter (Wanderer). |
2 |
24 |
Find valuable salvage. |
2 |
26 |
Promoted to Drifter (Wanderer) rank 2. |
3 |
26 |
Continued as Drifter (Wanderer). |
3 |
28 |
Attacked by enemies and injured. |
3 |
28 |
Severely injured. Fully recovered. Owe 15,000 for medical bills. |
3 |
28 |
Gain Enemy if Young Murphy don't already have one. |
3 |
30 |
Promoted to Drifter (Wanderer) rank 3. |
4 |
30 |
Continued as Drifter (Wanderer). |
4 |
34 |
Young Murphy do not know what happened to Young Murphy. There is a gap in Young Murphy's memory. |
5 |
34 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
5 |
35 |
Young Murphy is involved in good works in the community, gaining the respect of a large segment of
society. Gain SOC +1 and an Ally. |
5 |
38 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |
6 |
38 |
Continued as Believer (Mainstream Believer). |
6 |
40 |
Young Murphy aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
7 |
40 |
Failed to qualify for Intelligence (Agent). |
7 |
40 |
Returned to Drifter (Wanderer). |
7 |
41 |
Betrayed by a friend. One of Young Murphy's Contacts or Allies betrays Young Murphy, ending Young Murphy's career. That Contact or Ally becomes a Rival or Enemy. |
8 |
41 |
Failed to qualify for Corporate (Citizen). |
8 |
41 |
Submitted to the draft. |
8 |
41 |
Became a Agent (Law Enforcement) with the new title Rookie. |
8 |
45 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
8 |
45 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
9 |
45 |
Continued as Agent (Law Enforcement). |
9 |
48 |
Advanced training in a specialist field. |
9 |
49 |
Promoted to Agent (Law Enforcement) rank 2 with the new title Sergeant. |
10 |
49 |
Voluntarily left Law Enforcement |
10 |
49 |
Failed to qualify for Field Researcher (Scholar). |
10 |
49 |
Switched to Drifter (Scavenger). |
10 |
50 |
Nearly killed. Owe 25,000 for medical bills. |
11 |
50 |
Aging Crisis. Owe 40,000 for medical bills. |
11 |
50 |
Retired at age 50. |
11 |
50 |
Switched to Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
11 |
51 |
Young Murphy accepted an offer of inducements to betray Young Murphy's faith. Gain 480,000 in cash. |
12 |
54 |
Aging Crisis. Owe 60,000 for medical bills. |
12 |
54 |
Retired. |
12 |
56 |
Betrayal. Convert an Ally into a Rival or Enemy. |
13 |
58 |
Aging Crisis. Owe 20,000 for medical bills. |
13 |
59 |
A new romantic starts. Gain an Ally. |
14 |
62 |
Aging Crisis. Owe 60,000 for medical bills. |
14 |
65 |
Moved to a new world. |
15 |
66 |
Aging Crisis. Owe 60,000 for medical bills. |
15 |
70 |
Betrayal. Convert an Ally into a Rival or Enemy. |
16 |
70 |
Aging Crisis. Owe 10,000 for medical bills. |
16 |
72 |
Accused of a crime. |
17 |
74 |
Aging Crisis. Owe 10,000 for medical bills. |