Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Corporate Agent (Agent). |
1 |
18 |
Became a Drifter (Scavenger). |
1 |
22 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
1 |
22 |
Promoted to Drifter (Scavenger) rank 1. |
2 |
22 |
Continued as Drifter (Scavenger). |
2 |
26 |
Attacked by enemies and injured. |
2 |
26 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
2 |
26 |
Gain Enemy if Adelbert Skidd don't already have one. |
2 |
26 |
Promoted to Drifter (Scavenger) rank 2. |
3 |
26 |
Continued as Drifter (Scavenger). |
3 |
27 |
Betrayed by a friend. One of Adelbert Skidd's Contacts or Allies betrays Adelbert Skidd, ending Adelbert Skidd's career. That Contact or Ally becomes a Rival or Enemy. |
4 |
27 |
Became a Rogue (Pirate) with the new title Lackey. |
4 |
28 |
Adelbert Skidd spend months in the dangerous criminal underworld. |
5 |
31 |
Continued as Rogue (Pirate). |
5 |
35 |
Crime pays off. Gain victim as Enemy. |
5 |
35 |
Promoted to Rogue (Pirate) rank 1 with the new title Henchman. |
6 |
35 |
Continued as Rogue (Pirate). |
6 |
36 |
Involved in a gambling ring. |
6 |
39 |
Promoted to Rogue (Pirate) rank 2 with the new title Corporal. |
7 |
39 |
Continued as Rogue (Pirate). |
7 |
41 |
Find Ancient Technology. |
7 |
43 |
Promoted to Rogue (Pirate) rank 3 with the new title Sergeant. |
8 |
43 |
Continued as Rogue (Pirate). |
8 |
46 |
Adelbert Skidd commit a legendary crime. |
8 |
47 |
Promoted to Rogue (Pirate) rank 4 with the new title Lieutenant. |
9 |
47 |
Attempted to change assignments. |
9 |
47 |
Failed to qualify for Enforcer (Rogue). |
9 |
47 |
Continued as Rogue (Pirate). |
9 |
50 |
Betrayed by a friend. One of Adelbert Skidd's Contacts or Allies betrays Adelbert Skidd, ending Adelbert Skidd's career. That Contact or Ally becomes a Rival or Enemy. |
10 |
50 |
Became a Scholar (Physician). |
10 |
54 |
Refused to perform research that goes against Adelbert Skidd's conscience. |
10 |
54 |
Forced to muster out. |
11 |
54 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
11 |
58 |
Gained a contact. |
12 |
58 |
Aging Crisis. Owe 20,000 for medical bills. |
12 |
58 |
Retired at age 58. |
12 |
58 |
Continued as Merchant (Merchant Marine). |
12 |
60 |
Befriend a useful ally in one sphere. Gain an Ally. |
12 |
62 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
13 |
62 |
Aging Crisis. Owe 60,000 for medical bills. |
13 |
62 |
Continued as Merchant (Merchant Marine). |
13 |
64 |
Moved to a new world. |
14 |
66 |
Aging Crisis. Owe 40,000 for medical bills. |
14 |
66 |
Continued as Merchant (Merchant Marine). |
14 |
67 |
Embroiled in legal trouble. |
14 |
70 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
15 |
70 |
Aging Crisis. Owe 20,000 for medical bills. |
15 |
70 |
Continued as Merchant (Merchant Marine). |
15 |
72 |
A new romantic starts. Gain an Ally. |
16 |
74 |
Aging Crisis. Owe 30,000 for medical bills. |