Retired Sublieutenant Albert King  

Species Age Sex Str Dex End Int Edu SocUPP
Suerrat 77 M 1 (-2) 1 (-2) 1 (-2) 3 (-1) 9 (1) 5 (-1)111395
Cynical, Dumb, Spoiled
 
Skills
Admin 0
Athletics (Strength) 1
Deception 1
Diplomat 1
Drive 0
Gun Combat 0
Gunner 0
Investigate 1
Language 0
Leadership 1
Mechanic 0
Melee (Blade) 1
Persuade 1
Pilot (Capital Ships) 1
Profession (Worker/Religion) 1
Science (Social Sciences/Belief) 1
Stealth 1
Streetwise 1
Survival 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Navy Engineer/Gunner Sublieutenant2 / 02
Rogue Pirate Lackey01
Drifter Wanderer 13
Scout Surveyor 01
Believer Mainstream Believer Initiate13
Believer Holy Warrior Hopeful01
Retired 05
 
Name Type Affinity Enmity Power Influence Species
Alta Smith Rival 1 3 3 1 Suerrat (F/58)
Jewell Carnall Rival 0 2 1 2 Suerrat (M/27)
Tomothy McNamara Contact 2 0 1 0 Tapazmal (M/20)
Eve Miller Ally 3 0 2 3 Suerrat (F/43)
Georgie Baldry Ally 1 0 3 0 Suerrat (F/53)
 
Term Age History
1 18 Failed to qualify for Star Marine (Marine).
1 18 Submitted to the draft.
1 18 Became a Navy (Engineer/Gunner) with the new title Crewman.
1 21 Abuse Albert King's position for profit.
1 22 Commissioned in Navy (Engineer/Gunner) with the new title Ensign.
1 22 Promoted to Navy (Engineer/Gunner) officer rank 2 with the new title Sublieutenant.
2 22 Continued as Navy (Engineer/Gunner).
2 24 Albert King is tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival.
3 24 Became a Rogue (Pirate) with the new title Lackey.
3 28 A job goes wrong, forcing Albert King to flee off-planet.
4 28 Became a Drifter (Wanderer).
4 31 Attacked by enemies that Albert King easily defeat.
4 31 Gain Enemy if Albert King don't already have one.
4 32 Promoted to Drifter (Wanderer) rank 1.
5 32 Continued as Drifter (Wanderer).
5 34 Betrayed by a friend. One of Albert King's Contacts or Allies betrays Albert King, ending Albert King's career. That Contact or Ally becomes a Rival or Enemy.
6 34 Became a Scout (Surveyor).
6 36 Psychologically damaged by Albert King's time in the scouts.
7 36 Became a Believer (Mainstream Believer) with the new title Lay Person.
7 38 Albert King is sent to a new community or parish to preach The Word among the poor.
8 40 Continued as Believer (Mainstream Believer).
8 44 Betrayal. Convert an Ally into a Rival or Contact into an Enemy.
8 44 Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate.
9 44 Continued as Believer (Mainstream Believer).
9 47 Albert King accepted an offer of inducements to betray Albert King's faith. Gain 420,000 in cash.
10 48 Returned to Drifter (Wanderer).
10 51 Albert King run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
11 51 Switched to Believer (Holy Warrior) with the new title Hopeful.
11 54 Opponents of Albert King's belief system ambush Albert King.
11 54 Severely injured. Owe 15,000 for medical bills.
12 54 Aging Crisis. Owe 40,000 for medical bills.
12 54 Retired at age 54.
12 54 Retired.
12 55 A romantic relationship ends badly. Gain a Rival or Enemy.
13 58 Aging Crisis. Owe 30,000 for medical bills.
13 61 Gained a contact.
14 62 Aging Crisis. Owe 60,000 for medical bills.
14 63 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
15 66 Aging Crisis. Owe 30,000 for medical bills.
15 70 Good fortune.
16 70 Aging Crisis. Owe 50,000 for medical bills.
16 71 A new romantic starts. Gain an Ally.
17 74 Aging Crisis. Owe 40,000 for medical bills.
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