Retired 2nd Officer Alec Brownhill  

Species Age Sex Str Dex End Int Edu SocUPP
Vlazhdumecta 77 M 1 (-2) 1 (-2) 1 (-2) 9 (1) 11 (1) 6 (0)1119B6
Dignified, Tolerant, Sycophantic
 
Skills
Admin 0
Astrogation 1
Athletics 0
Drive (Hovercraft) 1
Electronics (Sensors) 2
Engineer 0
Flyer (Rotor) 1
Gun Combat (Archaic) 1
Gun Combat (Energy) 1
Gun Combat (Slug) 1
Heavy Weapons 0
Mechanic 1
Melee 0
Navigation 1
Pilot (Capital Ships) 1
Pilot (Small Craft) 1
Pilot (Spacecraft) 1
Recon 3
Stealth 0
Streetwise 0
Survival 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Army Army Support Private01
Army Infantry Private01
Navy Line/Crew Able Spacehand12
Navy Engineer/Gunner Petty Officer, 2nd class33
Drifter Wanderer 01
Drifter Barbarian 01
Merchant Merchant Marine 2nd Officer42
Retired 04
 
EducationGraduated
Merchant Academy Honors
 
Name Type Affinity Enmity Power Influence Species
Elyaeal Yayaul Enemy 0 2 6 0 Ael Yael (F/66)
Fae Vabsley Contact 3 0 0 1 Swanfeh (F/63)
Corene Gillis Contact 1 1 3 4 Vlazhdumecta (F/28)
Corene Gillis gains in power.
 
Term Age History
1 18 Became a Army (Army Support) with the new title Private.
1 22 Assigned to a peacekeeping role.
1 22 Attempt at commissioned failed.
2 22 Attempted to change assignments.
2 22 Switched to Army (Infantry) with previous rank.
2 23 Sent to a very unpleasant region (jungle, swamp, desert, icecap, urban) to battle against guerrilla fighters and rebels. Discharged because of stress, injury or because the government wishes to bury the whole incident.
2 23 Gain rebels as Enemy
3 23 Became a Navy (Line/Crew) with the new title Crewman.
3 27 Advanced training in a specialist field.
3 27 Promoted to Navy (Line/Crew) rank 1 with the new title Able Spacehand.
4 27 Continued as Navy (Line/Crew).
4 30 Refuse to abuse Alec Brownhill's position for profit.
5 31 Attempted to change assignments.
5 31 Switched to Navy (Engineer/Gunner) with previous rank.
5 33 Special assignment or duty on board ship.
5 35 Promoted to Navy (Engineer/Gunner) rank 2 with the new title Petty Officer, 3rd class.
6 35 Continued as Navy (Engineer/Gunner).
6 39 Vessel participates in a notable military engagement.
7 39 Continued as Navy (Engineer/Gunner).
7 42 Vessel participates in a diplomatic mission.
7 42 Gain a contact.
7 43 Promoted to Navy (Engineer/Gunner) rank 3 with the new title Petty Officer, 2nd class.
8 43 Voluntarily left Engineer/Gunner
8 43 Failed to qualify for Artist (Entertainer).
8 43 Became a Drifter (Wanderer).
8 44 Betrayed by a friend. One of Alec Brownhill's Contacts or Allies betrays Alec Brownhill, ending Alec Brownhill's career. That Contact or Ally becomes a Rival or Enemy.
9 44 Failed to qualify for Journalist (Entertainer).
9 44 Switched to Drifter (Barbarian).
9 47 Suffer from a life-threatening illness.
10 47 Entered Merchant Academy with the Shipboard curriculum.
10 49 Moved to a new world.
10 51 Graduated with honors.
11 51 Became a Merchant (Merchant Marine) with the new title Crewman.
11 51 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
11 51 Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer.
11 55 Embroiled in legal trouble.
11 55 Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer.
12 55 Aging Crisis. Owe 10,000 for medical bills.
12 55 Retired at age 55.
12 55 Continued as Merchant (Merchant Marine).
12 57 Embroiled in legal trouble.
12 59 Promoted to Merchant (Merchant Marine) rank 4 with the new title 2nd Officer.
13 59 Aging Crisis. Owe 40,000 for medical bills.
13 59 Voluntarily left Merchant Marine
13 59 Retired.
13 63 Moved to a new world.
14 63 Aging Crisis. Owe 50,000 for medical bills.
14 66 Betrayal. Convert an Ally into a Rival or Enemy.
15 67 Aging Crisis. Owe 30,000 for medical bills.
15 71 Betrayal. Convert an Ally into a Rival or Enemy.
16 71 Aging Crisis. Owe 10,000 for medical bills.
16 74 Gained a contact.
17 75 Aging Crisis. Owe 50,000 for medical bills.
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