Retired Sublieutenant Alois Carter  

Species Age Sex Str Dex End Int Edu SocUPP
Dynchia 77 M 1 (-2) 1 (-2) 1 (-2) 6 (0) 7 (0) 11 (1)11167B
Entrepreneurial, Crazy, Pigeon-toed
 
Skills
Athletics 0
Electronics (Comms) 1
Electronics (Computers) 1
Electronics (Remote Ops) 2
Flyer (Rotor) 1
Gun Combat 0
Gunner (Screen) 1
Jack-of-All-Trades 1
Language (Galanglic (3rd Imperium)) 1
Language (Oynprith (Droyne)) 1
Language (Vilani (1st Imperium)) 1
Leadership 1
Mechanic 0
Melee (Blade) 2
Persuade 1
Pilot 0
Science (Life Sciences/Biology) 1
Science (Physical Sciences/Chemistry) 1
Science (Space Sciences/Planetology) 1
Science (Life Sciences/Xenology) 1
Streetwise 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Navy Line/Crew Sublieutenant2 / 04
Scholar Scientist 15
Scout Surveyor Scout12
Believer Holy Warrior Hopeful01
Retired 03
 
Name Type Affinity Enmity Power Influence Species
Stanley Odonaghue Rival 0 2 2 1 Thaggeshi (M/11)
Relationship redefined. Contact becomes an rival.
Orpha Christie Ally 4 0 6 0 Dynchia (F/64)
Loma Hernandez Contact 0 1 0 0 Tezcat (F/34)
Relationship redefined. Rival becomes a contact.
Lloyd Sweet Contact 1 1 4 3 Dynchia (M/66)
Judd Boyd Contact 0 0 1 3 Dynchia (M/16)
Lottie Paul Contact 2 1 1 0 Dynchia (F/79)
Boss Jacobs Contact 2 1 0 5 Dynchia (M/16)
An incident occured.
Hattie Hislop Enemy 0 0 4 3 Dynchia (F/18)
Hattie Hislop gained power at the expense of a third party who now blames the character.
Chad McKerras Enemy 0 2 0 0 Dynchia (M/21)
Charity Harvey Enemy 1 2 6 2 Happrhani (F/21)
Charity Harvey gained influence with the character’s assistance.
Lucie Kirkham Enemy 0 3 1 2 Dynchia (F/55)
 
Term Age History
1 18 Became a Navy (Line/Crew) with the new title Crewman.
1 21 Contact with Government.
1 22 Commissioned in Navy (Line/Crew) with the new title Ensign.
2 22 Continued as Navy (Line/Crew).
2 25 Vessel participates in a notable military engagement.
2 26 Promoted to Navy (Line/Crew) officer rank 2 with the new title Sublieutenant.
3 26 Continued as Navy (Line/Crew).
3 30 Vessel participates in a diplomatic mission.
3 30 Gain a contact.
4 30 Continued as Navy (Line/Crew).
4 32 Placed in the frozen watch (cryogenically stored on board ship) and revived improperly.
5 32 Became a Scholar (Scientist).
5 34 Entangled in a bureaucratic or legal morass that distracts Alois Carter from Alois Carter's work.
6 36 Continued as Scholar (Scientist).
6 37 Work for an eccentric but brilliant mentor, who becomes an Ally.
7 40 Continued as Scholar (Scientist).
7 44 A rival researcher blackens Alois Carter's name or steals Alois Carter's research. Gain a Rival.
8 44 Continued as Scholar (Scientist).
8 45 Advanced training in a specialist field.
8 48 Promoted to Scholar (Scientist) rank 1.
9 48 Continued as Scholar (Scientist).
9 51 Advanced training in a specialist field.
9 52 Forced to muster out.
10 52 Became a Scout (Surveyor).
10 56 Perform an exemplary service for the scouts.
10 56 Promoted to Scout (Surveyor) rank 1 with the new title Scout.
11 56 Aging Crisis. Owe 20,000 for medical bills.
11 56 Retired at age 56.
11 56 Continued as Scout (Surveyor).
11 59 Alois Carter's ship is damaged, and Alois Carter have to hitch-hike Alois Carter's way back across the stars to the nearest scout base.
11 59 Gain 4 Contacts. Gain 2 Enemies.
12 59 Aging Crisis. Owe 30,000 for medical bills.
12 59 Became a Believer (Holy Warrior) with the new title Hopeful.
12 63 Alois Carter aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy.
13 63 Aging Crisis. Owe 50,000 for medical bills.
13 63 Retired.
13 67 Good fortune.
14 67 Aging Crisis. Owe 60,000 for medical bills.
14 68 Find Ancient Technology.
15 71 Aging Crisis. Owe 50,000 for medical bills.
15 75 Accused of a crime.
16 75 Aging Crisis. Owe 30,000 for medical bills.
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