Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Army Academy (Military Academy). |
1 |
18 |
Became a Drifter (Wanderer). |
1 |
20 |
Attacked by enemies that Ambrose Sapping easily defeat. |
1 |
20 |
Gain Enemy if Ambrose Sapping don't already have one. |
1 |
22 |
Promoted to Drifter (Wanderer) rank 1. |
2 |
22 |
Continued as Drifter (Wanderer). |
2 |
26 |
Promoted to Drifter (Wanderer) rank 2. |
3 |
26 |
Continued as Drifter (Wanderer). |
3 |
30 |
Forced to muster out. |
4 |
30 |
Became a Army (Army Support) with the new title Private. |
4 |
32 |
Assigned to a planet with a hostile or wild environment. |
4 |
34 |
Attempt at commissioned failed. |
4 |
34 |
Promoted to Army (Army Support) rank 1 with the new title Lance Corporal. |
5 |
34 |
Continued as Army (Army Support). |
5 |
38 |
Assigned to a peacekeeping role. |
5 |
38 |
Promoted to Army (Army Support) rank 2 with the new title Corporal. |
6 |
38 |
Continued as Army (Army Support). |
6 |
39 |
Thrown into a brutal ground war |
6 |
39 |
Scarred. |
6 |
42 |
Promoted to Army (Army Support) rank 3 with the new title Lance Sergeant. |
7 |
42 |
Continued as Army (Army Support). |
7 |
45 |
Assigned to an urbanised planet torn by war. |
8 |
46 |
Continued as Army (Army Support). |
8 |
49 |
Assigned to a planet with a hostile or wild environment. |
8 |
50 |
Promoted to Army (Army Support) rank 4 with the new title Sergeant. |
9 |
50 |
Attempted to change assignments. |
9 |
50 |
Failed to qualify for Infantry (Army). |
9 |
50 |
Continued as Army (Army Support). |
9 |
53 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
9 |
54 |
Attempt at commissioned failed. |
9 |
54 |
Promoted to Army (Army Support) rank 5 with the new title Gunnery Sergeant. |
10 |
54 |
Continued as Army (Army Support). |
10 |
57 |
Thrown into a brutal ground war |
10 |
58 |
Forced to muster out. |
11 |
58 |
Failed to qualify for Artist (Entertainer). |
11 |
58 |
Submitted to the draft. |
11 |
58 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
11 |
60 |
Make an unexpected connection outside Ambrose Sapping's normal circles. Gain a Contact. |
11 |
62 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
12 |
62 |
Aging Crisis. Owe 60,000 for medical bills. |
12 |
62 |
Retired at age 62. |
12 |
62 |
Continued as Merchant (Merchant Marine). |
12 |
64 |
Make an unexpected connection outside Ambrose Sapping's normal circles. Gain a Contact. |
13 |
66 |
Aging Crisis. Owe 20,000 for medical bills. |
13 |
66 |
Continued as Merchant (Merchant Marine). |
13 |
68 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
13 |
70 |
Forced to muster out. |
14 |
70 |
Aging Crisis. Owe 60,000 for medical bills. |
14 |
70 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
14 |
71 |
Ambrose Sapping come into conflict with a splinter group Ambrose Sapping's own religion which maintains Ambrose Sapping's version is the wrong one. Gain 1 Rivals. |
15 |
71 |
Aging Crisis. Owe 50,000 for medical bills. |
15 |
71 |
Retired. |
15 |
74 |
A new romantic starts. Gain an Ally. |
16 |
75 |
Aging Crisis. Owe 40,000 for medical bills. |