Term |
Age |
History |
---|
1 |
18 |
Became a Rogue (Enforcer). |
1 |
22 |
Crime pays off. Gain victim as Enemy. |
2 |
22 |
Continued as Rogue (Enforcer). |
2 |
25 |
Severely injured. Fully recovered. Owe 2,500 for medical bills. |
3 |
25 |
Failed to qualify for Scientist (Scholar). |
3 |
25 |
Became a Drifter (Wanderer). |
3 |
28 |
Attempted a risky adventure and was injured. |
3 |
28 |
Severely injured. Fully recovered. Owe 15,000 for medical bills. |
4 |
29 |
Continued as Drifter (Wanderer). |
4 |
33 |
Promoted to Drifter (Wanderer) rank 1. |
5 |
33 |
Continued as Drifter (Wanderer). |
5 |
37 |
Betrayed by a friend. One of Anderson Hart's Contacts or Allies betrays Anderson Hart, ending Anderson Hart's career. That Contact or Ally becomes a Rival or Enemy. |
6 |
37 |
Became a Entertainer (Artist). |
6 |
38 |
Amnesia. |
7 |
41 |
Continued as Entertainer (Artist). |
7 |
42 |
Criticised a questionable political leader on Anderson Hart's homeworld, causing his downfall. Gain an Enemy |
7 |
45 |
Promoted to Entertainer (Artist) rank 1. |
8 |
45 |
Aging Crisis. Owe 60,000 for medical bills. |
8 |
45 |
Retired at age 45. |
8 |
45 |
Continued as Entertainer (Artist). |
8 |
49 |
Invited to take part in a controversial event or exhibition that improves Anderson Hart's social standing. |
8 |
49 |
Promoted to Entertainer (Artist) rank 2. |
9 |
49 |
Aging Crisis. Owe 10,000 for medical bills. |
9 |
49 |
Voluntarily left Artist |
9 |
49 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
9 |
50 |
Opponents of Anderson Hart's belief system ambush Anderson Hart. |
9 |
50 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
10 |
50 |
Aging Crisis. Owe 40,000 for medical bills. |
10 |
50 |
Retired. |
10 |
52 |
Good fortune. |
11 |
54 |
Aging Crisis. Owe 40,000 for medical bills. |
11 |
55 |
Contact with Government. |
12 |
58 |
Aging Crisis. Owe 50,000 for medical bills. |
12 |
62 |
Scarred. Owe 5,000 for medical bills. |
13 |
62 |
Aging Crisis. Owe 60,000 for medical bills. |
13 |
63 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
14 |
66 |
Aging Crisis. Owe 10,000 for medical bills. |
14 |
67 |
Betrayal. Convert an Ally into a Rival or Enemy. |
15 |
70 |
Aging Crisis. Owe 40,000 for medical bills. |
15 |
74 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
16 |
74 |
Aging Crisis. Owe 40,000 for medical bills. |