Term |
Age |
History |
---|
1 |
18 |
Entered University. |
1 |
21 |
War breaks out, triggering a mandatory draft. |
1 |
21 |
Fled from the draft. |
1 |
22 |
Dropped out of university. |
2 |
22 |
Became a Drifter (Wanderer). |
2 |
24 |
Attacked by enemies that Andy Bailey easily defeat. |
2 |
24 |
Gain Enemy if Andy Bailey don't already have one. |
2 |
26 |
Promoted to Drifter (Wanderer) rank 1. |
3 |
26 |
Continued as Drifter (Wanderer). |
3 |
28 |
Find Ancient Technology. |
3 |
30 |
Promoted to Drifter (Wanderer) rank 2. |
4 |
30 |
Continued as Drifter (Wanderer). |
4 |
32 |
Betrayed by a friend. One of Andy Bailey's Contacts or Allies betrays Andy Bailey, ending Andy Bailey's career. That Contact or Ally becomes a Rival or Enemy. |
5 |
32 |
Became a Scout (Explorer). |
5 |
35 |
Andy Bailey have no idea what happened to Andy Bailey – they found Andy Bailey's ship drifting on the fringes of friendly space. |
6 |
35 |
Became a Agent (Corporate Agent). |
6 |
36 |
Andy Bailey went above and beyond the call of duty. |
6 |
39 |
Promoted to Agent (Corporate Agent) rank 1 with the new title Agent. |
7 |
39 |
Continued as Agent (Corporate Agent). |
7 |
41 |
An investigation takes on a dangerous turn. |
7 |
41 |
Andy Bailey's work ends up coming home with Andy Bailey, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
7 |
43 |
Promoted to Agent (Corporate Agent) rank 2 with the new title Field Agent. |
8 |
43 |
Continued as Agent (Corporate Agent). |
8 |
47 |
A new romantic starts. Gain an Ally. |
9 |
47 |
Continued as Agent (Corporate Agent). |
9 |
49 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
9 |
51 |
Promoted to Agent (Corporate Agent) rank 3. |
10 |
51 |
Aging Crisis. Owe 20,000 for medical bills. |
10 |
51 |
Retired at age 51. |
10 |
51 |
Continued as Agent (Corporate Agent). |
10 |
53 |
Advanced training in a specialist field. |
10 |
55 |
Promoted to Agent (Corporate Agent) rank 4 with the new title Special Agent. |
11 |
55 |
Aging Crisis. Owe 20,000 for medical bills. |
11 |
55 |
Continued as Agent (Corporate Agent). |
11 |
58 |
Lost eye or limb. Fully recovered. Owe 2,500 for medical bills. |
12 |
58 |
Aging Crisis. Owe 60,000 for medical bills. |
12 |
58 |
Retired. |
12 |
59 |
Accused of a crime. |
13 |
62 |
Aging Crisis. Owe 20,000 for medical bills. |
13 |
64 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
14 |
66 |
Aging Crisis. Owe 10,000 for medical bills. |
14 |
69 |
Betrayal. Convert an Ally into a Rival or Enemy. |
15 |
70 |
Aging Crisis. Owe 50,000 for medical bills. |
15 |
73 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
16 |
74 |
Aging Crisis. Owe 30,000 for medical bills. |