Retired Scout Arley Head  

Species Age Sex Str Dex End Int Edu SocUPP
Kargol 77 M 1 (-2) 1 (-2) 1 (-2) 4 (-1) 8 (0) 1 (-2)111481
Soft-Spoken
 
Skills
Astrogation 0
Athletics 0
Diplomat 1
Drive 0
Electronics (Comms) 1
Electronics (Computers) 1
Investigate 0
Language (Galanglic (3rd Imperium)) 1
Language (Vilani (1st Imperium)) 1
Medic 0
Navigation 1
Science (Robotic Sciences/Cybernetics) 1
Science (Life Sciences/Xenology) 1
Streetwise 1
Survival 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Scholar Physician 01
Scholar Scientist 22
Drifter Wanderer 12
Scout Surveyor Scout11
Agent Law Enforcement Rookie01
Drifter Scavenger 01
Retired 07
 
Name Type Affinity Enmity Power Influence Species
Wallace Hays Contact 6 1 2 0 Kargol (M/45)
reconciliation.
Jon Winn Ally 2 0 4 1 Kargol (M/24)
Jon Winn is out of contact doing something interesting but not suspicious.
 
Term Age History
1 18 Became a Scholar (Physician).
1 21 Advanced training in a specialist field.
2 22 Attempted to change assignments.
2 22 Switched to Scholar (Scientist) with previous rank.
2 26 Win a prestigious prize for Arley Head's work.
2 26 Promoted to Scholar (Scientist) rank 1.
3 26 Continued as Scholar (Scientist).
3 30 Win a prestigious prize for Arley Head's work.
3 30 Promoted to Scholar (Scientist) rank 2.
4 30 Voluntarily left Scientist
4 30 Failed to qualify for Explorer (Scout).
4 30 Became a Drifter (Wanderer).
4 34 Arley Head do not know what happened to Arley Head. There is a gap in Arley Head's memory.
5 34 Failed to qualify for Colonist (Citizen).
5 34 Continued as Drifter (Wanderer).
5 37 Betrayed by a friend. One of Arley Head's Contacts or Allies betrays Arley Head, ending Arley Head's career. That Contact or Ally becomes a Rival or Enemy.
5 38 Promoted to Drifter (Wanderer) rank 1.
6 38 Voluntarily left Wanderer
6 38 Became a Scout (Surveyor).
6 42 Spend several years jumping from world to world in Arley Head's scout ship.
6 42 Promoted to Scout (Surveyor) rank 1 with the new title Scout.
7 42 Voluntarily left Surveyor
7 42 Failed to qualify for Free Trader (Merchant).
7 42 Submitted to the draft.
7 42 Became a Agent (Law Enforcement) with the new title Rookie.
7 46 Nearly killed. Owe 5,000 for medical bills.
8 46 Switched to Drifter (Scavenger).
8 47 Arley Head do not know what happened to Arley Head. There is a gap in Arley Head's memory.
9 47 Aging Crisis. Owe 10,000 for medical bills.
9 47 Retired at age 47.
9 47 Retired.
9 51 Gained a contact.
10 51 Aging Crisis. Owe 50,000 for medical bills.
10 53 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
11 55 Aging Crisis. Owe 50,000 for medical bills.
11 56 Good fortune.
12 59 Aging Crisis. Owe 10,000 for medical bills.
12 62 Betrayal. Convert an Ally into a Rival or Enemy.
13 63 Aging Crisis. Owe 20,000 for medical bills.
13 67 Moved to a new world.
14 67 Aging Crisis. Owe 20,000 for medical bills.
14 69 Betrayal. Convert an Ally into a Rival or Enemy.
15 71 Aging Crisis. Owe 10,000 for medical bills.
15 73 Moved to a new world.
16 75 Aging Crisis. Owe 50,000 for medical bills.
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